Name: BillardGL
-Summary: 3d billard simulation using OpenGL
+Summary: 3D billard simulation using OpenGL
Summary(pl): Symulacja bilarda u¿ywaj±ca OpenGL
Version: 1.70
-Release: 0.1
+Release: 0.2
Group: X11/Applications/Games
License: GPL
URL: http://www.billardgl.de
Vendor: University of Freiburg / Germany
Source0: http://wesley.informatik.uni-freiburg.de/~nopper/BillardGL/download/%{name}-%{version}.tar.gz
-BuildRoot: %{tmpdir}/%{name}-%{version}-build-root-%(id -u -n)
+BuildRoot: %{tmpdir}/%{name}-%{version}-root-%(id -u -n)
-%define _x11bindir %{_prefix}/X11R6/bin
-%define _x11share %{_prefix}/X11R6/share
+%define _prefix /usr/X11R6
+%define _mandir %{_prefix}/man
%description
-3d billard simulation using OpenGL
-
-Stefan Disch, Tobias Nopper, Martina Welte
-
-University of Freiburg / Germany Department of computer-sience
+3D billard simulation using OpenGL.
%description -l pl
Trójwymiarowa symulacja bilarda u¿ywaj±ca OpenGL.
%prep
-%setup -q
+%setup -q
%build
cd src
-sed -e "s:/usr/share/:/usr/X11R6/share/:" Namen.h > Namen
+sed -e "s:/usr/share/:%{_datadir}/:" Namen.h > Namen
mv -f Namen Namen.h
%{__make}
-gzip -9nf README
-
%install
rm -rf $RPM_BUILD_ROOT
+install -d $RPM_BUILD_ROOT{%{_bindir},%{_datadir}/%{name}/Texturen/{1,2,4,8}}
-install -d $RPM_BUILD_ROOT{%{_x11bindir},%{_x11share},%{_x11share}/BillardGL,%{_prefix}/share/doc/%{name}-%{version}}
-install -d $RPM_BUILD_ROOT%{_x11share}/%{name}/Texturen/{1,2,4,8}
cd src
-install BillardGL $RPM_BUILD_ROOT%{_x11bindir}
-install *.gz $RPM_BUILD_ROOT%{_prefix}/share/doc/%{name}-%{version}
-install *.lang $RPM_BUILD_ROOT%{_x11share}/%{name}
-
-for i in Texturen/1/*; do
- install $i $RPM_BUILD_ROOT%{_x11share}/%{name}/Texturen/1
-done
-
-for i in Texturen/2/*; do
- install $i $RPM_BUILD_ROOT%{_x11share}/%{name}/Texturen/2
-done
+install BillardGL $RPM_BUILD_ROOT%{_bindir}
+install *.lang $RPM_BUILD_ROOT%{_datadir}/%{name}
-for i in Texturen/4/*; do
- install $i $RPM_BUILD_ROOT%{_x11share}/%{name}/Texturen/4
-done
+gzip -9nf README
-for i in Texturen/8/*; do
- install $i $RPM_BUILD_ROOT%{_x11share}/%{name}/Texturen/8
+for j in 1 2 4 8 ; do
+ for i in Texturen/$j/*; do
+ install $i $RPM_BUILD_ROOT%{_datadir}/%{name}/Texturen/$j
+ done
done
+%clean
+rm -rf $RPM_BUILD_ROOT
%files
%defattr(644,root,root,755)
-#%doc src/*.gz
-%attr(755,root,root) %{_x11bindir}/BillardGL
-%dir %{_x11share}/%{name}/*
-%{_x11share}/%{name}/Texturen/1/*
-%{_x11share}/%{name}/Texturen/2/*
-%{_x11share}/%{name}/Texturen/4/*
-%{_x11share}/%{name}/Texturen/8/*
-%{_prefix}/share/doc/*
-
-
-%clean
-rm -rf $RPM_BUILD_ROOT
+%doc src/*.gz
+%attr(755,root,root) %{_bindir}/BillardGL
+%{_datadir}/%{name}