Summary: 3D billard simulation using OpenGL
Summary(pl.UTF-8): Symulacja bilarda używająca OpenGL
Version: 1.75
-Release: 2
+Release: 3
Group: X11/Applications/Games
License: GPL
Vendor: University of Freiburg / Germany
Source0: http://billardgl.sourceforge.net/download/%{name}-%{version}.tar.gz
# Source0-md5: 46f2cf99e1a2b2aa4707d3500e43be47
+Source1: %{name}.desktop
+Source2: %{name}.xpm
Patch0: %{name}-starting-resolution.patch
Patch1: %{name}-depracted.patch
Patch2: %{name}-config_buffer_overflows.patch
%install
rm -rf $RPM_BUILD_ROOT
-install -d $RPM_BUILD_ROOT{%{_bindir},%{_datadir}/%{name}/lang,%{_datadir}/%{name}/Texturen/{1,2,4,8}}
+install -d $RPM_BUILD_ROOT{%{_bindir},%{_desktopdir},%{_pixmapsdir},%{_datadir}/%{name}/lang,%{_datadir}/%{name}/Texturen/{1,2,4,8}}
cd src
install BillardGL $RPM_BUILD_ROOT%{_bindir}
install lang/*.lang $RPM_BUILD_ROOT%{_datadir}/%{name}/lang
+install %{SOURCE1} $RPM_BUILD_ROOT%{_desktopdir}
+install %{SOURCE2} $RPM_BUILD_ROOT%{_pixmapsdir}
for j in 1 2 4 8 ; do
for i in Texturen/$j/*; do
%doc src/README
%attr(755,root,root) %{_bindir}/BillardGL
%{_datadir}/%{name}
+%{_desktopdir}/*.desktop
+%{_pixmapsdir}/*.xpm