]> git.pld-linux.org Git - packages/8Kingdoms.git/commitdiff
- initial
authorZsolt Udvari <uzsolt@pld-linux.org>
Sun, 5 Oct 2008 09:42:04 +0000 (09:42 +0000)
committercvs2git <feedback@pld-linux.org>
Sun, 24 Jun 2012 12:13:13 +0000 (12:13 +0000)
Changed files:
    8Kingdoms.spec -> 1.1

8Kingdoms.spec [new file with mode: 0644]

diff --git a/8Kingdoms.spec b/8Kingdoms.spec
new file mode 100644 (file)
index 0000000..556d3db
--- /dev/null
@@ -0,0 +1,131 @@
+Summary:       8 Kingdoms is a 3D turn-based fantasy strategic game
+Summary(hu.UTF-8):     8 Kingdoms egy 3D-s körökre osztott stratégiai játék
+Name:          8Kingdoms
+Version:       1.1.0
+Release:       0.1
+License:       GPL v3
+Group:         X11/Applications/Games
+# http://heanet.dl.sourceforge.net/sourceforge/kralovstvi/8Kingdoms-1.1.0.tar.gz
+Source0:       http://dl.sourceforge.net/kralovstvi/%{name}-%{version}.tar.gz
+# Source0-md5: 8409daf3d44e294dcfb50b85e87a3fa1
+# Patch0:              %{name}-%{version}.patch
+URL:           http://kralovstvi.sourceforge.net/index.php
+BuildRequires: OpenGL-GLU-devel
+BuildRequires: SDL-devel
+BuildRequires: SDL_mixer-devel
+BuildRequires: expat-devel
+BuildRequires: sed > 4.0
+BuildRequires: tcl-devel
+BuildRoot:     %{tmpdir}/%{name}-%{version}-root-%(id -u -n)
+
+%description
+8 Kingdoms is a 3D turn-based fantasy strategic game in which players
+become kings, build their empires and conquer enemy kingdoms.
+
+%description -l pl.UTF-8
+8 Kingdoms egy 3D-s körökre osztott stratégiai játék, amelyben a
+játékosok királyokká válnak, felépítik a hatalmukat és meghóditják az
+ellenséges birodalmakat.
+
+%prep
+%setup -q
+# %patch0 -p1
+%{__sed} -i "s,games,share," configure.in
+
+%build
+%{__libtoolize}
+%{__aclocal}
+%{__autoconf}
+%{__autoheader}
+%{__automake}
+%configure \
+       --datarootdir=%{_datadir}/%{name} \
+       CPPFLAGS="-include limits.h -include string.h"
+%{__sed} -i "s@pkgdatadir =.*@pkgdatadir = %{_datadir}/%{name}@" Makefile
+
+%{__make}
+
+%install
+rm -rf $RPM_BUILD_ROOT
+
+%{__make} install \
+       DESTDIR=$RPM_BUILD_ROOT
+
+%clean
+rm -rf $RPM_BUILD_ROOT
+
+%files
+%defattr(644,root,root,755)
+%doc AUTHORS ChangeLog NEWS README
+%attr(755,root,root) %{_bindir}/%{name}
+
+%dir %{_datadir}/8Kingdoms/
+%dir %{_datadir}/8Kingdoms/res/
+%dir %{_datadir}/8Kingdoms/res/xml
+%dir %{_datadir}/8Kingdoms/res/xml/languages
+%dir %{_datadir}/8Kingdoms/res/xml/maps
+%dir %{_datadir}/8Kingdoms/res/xml/units
+%dir %{_datadir}/8Kingdoms/res/xml/scripts
+%dir %{_datadir}/8Kingdoms/res/xml/scripts/ai
+%dir %{_datadir}/8Kingdoms/res/xml/terrains
+%dir %{_datadir}/8Kingdoms/res/xml/symbols
+%dir %{_datadir}/8Kingdoms/res/xml/buildings
+%dir %{_datadir}/8Kingdoms/res/xml/bonuses
+%dir %{_datadir}/8Kingdoms/res/model
+%dir %{_datadir}/8Kingdoms/res/model/units
+%dir %{_datadir}/8Kingdoms/res/model/units/elf
+%dir %{_datadir}/8Kingdoms/res/model/units/light_cavalry
+%dir %{_datadir}/8Kingdoms/res/model/units/mage
+%dir %{_datadir}/8Kingdoms/res/model/units/heavy_infantry
+%dir %{_datadir}/8Kingdoms/res/model/units/dwarf
+%dir %{_datadir}/8Kingdoms/res/model/units/spearman
+%dir %{_datadir}/8Kingdoms/res/model/units/sappers
+%dir %{_datadir}/8Kingdoms/res/model/units/archer_cavalry
+%dir %{_datadir}/8Kingdoms/res/model/units/light_infantry
+%dir %{_datadir}/8Kingdoms/res/model/units/archer
+%dir %{_datadir}/8Kingdoms/res/model/units/catapult
+%dir %{_datadir}/8Kingdoms/res/model/units/heavy_cavalry
+%dir %{_datadir}/8Kingdoms/res/model/units/builder
+%dir %{_datadir}/8Kingdoms/res/model/terrain
+%dir %{_datadir}/8Kingdoms/res/model/buildings
+%dir %{_datadir}/8Kingdoms/res/bitmap
+%dir %{_datadir}/8Kingdoms/res/bitmap/units
+%dir %{_datadir}/8Kingdoms/res/bitmap/effects
+%dir %{_datadir}/8Kingdoms/res/bitmap/terrain
+%dir %{_datadir}/8Kingdoms/res/bitmap/buildings
+%dir %{_datadir}/8Kingdoms/res/sounds
+
+%{_datadir}/8Kingdoms/res//*
+%{_datadir}/8Kingdoms/res/xml/*
+%{_datadir}/8Kingdoms/res/xml/languages/*
+%{_datadir}/8Kingdoms/res/xml/maps/*
+%{_datadir}/8Kingdoms/res/xml/units/*
+%{_datadir}/8Kingdoms/res/xml/scripts/*
+%{_datadir}/8Kingdoms/res/xml/scripts/ai/*
+%{_datadir}/8Kingdoms/res/xml/terrains/*
+%{_datadir}/8Kingdoms/res/xml/symbols/*
+%{_datadir}/8Kingdoms/res/xml/buildings/*
+%{_datadir}/8Kingdoms/res/xml/bonuses/*
+%{_datadir}/8Kingdoms/res/model/*
+%{_datadir}/8Kingdoms/res/model/units/*
+%{_datadir}/8Kingdoms/res/model/units/elf/*
+%{_datadir}/8Kingdoms/res/model/units/light_cavalry/*
+%{_datadir}/8Kingdoms/res/model/units/mage/*
+%{_datadir}/8Kingdoms/res/model/units/heavy_infantry/*
+%{_datadir}/8Kingdoms/res/model/units/dwarf/*
+%{_datadir}/8Kingdoms/res/model/units/spearman/*
+%{_datadir}/8Kingdoms/res/model/units/sappers/*
+%{_datadir}/8Kingdoms/res/model/units/archer_cavalry/*
+%{_datadir}/8Kingdoms/res/model/units/light_infantry/*
+%{_datadir}/8Kingdoms/res/model/units/archer/*
+%{_datadir}/8Kingdoms/res/model/units/catapult/*
+%{_datadir}/8Kingdoms/res/model/units/heavy_cavalry/*
+%{_datadir}/8Kingdoms/res/model/units/builder/*
+%{_datadir}/8Kingdoms/res/model/terrain/*
+%{_datadir}/8Kingdoms/res/model/buildings/*
+%{_datadir}/8Kingdoms/res/bitmap/*
+%{_datadir}/8Kingdoms/res/bitmap/units/*
+%{_datadir}/8Kingdoms/res/bitmap/effects/*
+%{_datadir}/8Kingdoms/res/bitmap/terrain/*
+%{_datadir}/8Kingdoms/res/bitmap/buildings/*
+%{_datadir}/8Kingdoms/res/sounds/*
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