X-Git-Url: http://git.pld-linux.org/?p=packages%2F0ad.git;a=blobdiff_plain;f=0ad.spec;fp=0ad.spec;h=e37aad20af277d200cef8a2f110402a18b737f13;hp=a61de7929ac9e7bd46b2cc6f616d723882d8fe23;hb=6e4e3b126b8f151d5cf606aa17cf29b631fe5548;hpb=e36ec85edecaafaef7375453b98d451d266cf387 diff --git a/0ad.spec b/0ad.spec index a61de79..e37aad2 100644 --- a/0ad.spec +++ b/0ad.spec @@ -4,7 +4,7 @@ # - try to make it runnable by non-privileged users (sth wrong with boost?) # - fix problem with font finding # -%define svn_ver r10288 +%define svn_ver r10803 Summary: Free, Open-Source, cross-platform RTS game of ancient warfare Name: 0ad Version: %{svn_ver} @@ -12,7 +12,7 @@ Release: 0.%{svn_ver}.1 License: GPL v2+ Group: X11/Applications/Games Source0: http://releases.wildfiregames.com/%{name}-%{version}-alpha-unix-build.tar.xz -# Source0-md5: 234f623b5fd576907da5a7314d6c61e9 +# Source0-md5: 92ac750c433a8aea4db602019b27a274 URL: http://wildfiregames.com/0ad/ BuildRequires: DevIL-devel BuildRequires: OpenAL-devel @@ -51,10 +51,10 @@ sound, and a flexible and powerful custom-built game engine. %setup -q -n %{name}-%{version}-alpha # force link with libboost_*.so not libboost_*-mt.so -%{__sed} -i 's,-mt,,g' build/premake/extern_libs.lua +#%%{__sed} -i 's,-mt,,g' build/premake/extern_libs.lua # use wx-gtk2-unicode-config instead of wx-config -%{__sed} -i 's,wx-config,wx-gtk2-unicode-config,' build/premake/extern_libs.lua +#%%{__sed} -i 's,wx-config,wx-gtk2-unicode-config,' build/premake/extern_libs.lua %build export CFLAGS="%{rpmcflags}"