]> git.pld-linux.org Git - packages/scorched3d.git/commitdiff
- uo to 44 master auto/th/scorched3d-44-1
authorJan Rękorajski <baggins@pld-linux.org>
Thu, 5 Oct 2023 23:39:51 +0000 (01:39 +0200)
committerJan Rękorajski <baggins@pld-linux.org>
Thu, 5 Oct 2023 23:39:51 +0000 (01:39 +0200)
no-static-wx.patch [new file with mode: 0644]
returntype.patch [new file with mode: 0644]
scorched3d-gcc47.patch [deleted file]
scorched3d-libpng15.patch [deleted file]
scorched3d.spec
wxWidgets3.patch

diff --git a/no-static-wx.patch b/no-static-wx.patch
new file mode 100644 (file)
index 0000000..6e1083a
--- /dev/null
@@ -0,0 +1,11 @@
+--- scorched3d-43.3d/acinclude.m4~     2008-03-03 22:17:18.000000000 +0100
++++ scorched3d-43.3d/acinclude.m4      2023-10-06 01:15:06.488368648 +0200
+@@ -317,7 +317,7 @@
+       no_wx=yes
+     else
+       WX_LIBS=`$WX_CONFIG_WITH_ARGS --libs`
+-      WX_LIBS_STATIC=`$WX_CONFIG_WITH_ARGS --static --libs`
++      WX_LIBS_STATIC=`$WX_CONFIG_WITH_ARGS --libs`
+       dnl starting with version 2.2.6 wx-config has --cppflags argument
+       wx_has_cppflags=""
diff --git a/returntype.patch b/returntype.patch
new file mode 100644 (file)
index 0000000..cd6f114
--- /dev/null
@@ -0,0 +1,11 @@
+--- src/common/weapons/AccessoryStore.cpp.orig 2016-02-13 22:16:08.997822186 -0600
++++ src/common/weapons/AccessoryStore.cpp      2016-02-13 22:16:47.949819533 -0600
+@@ -156,7 +156,7 @@
+       Accessory *parent, XMLNode *currentNode)\r
+ {\r
+       XMLNode *typeNode = 0;\r
+-      if (!currentNode->getNamedParameter("type", typeNode)) return false;\r
++      if (!currentNode->getNamedParameter("type", typeNode)) return 0;\r
\r
+       AccessoryPart *accessoryPart = \r
+               AccessoryMetaRegistration::getNewAccessory(typeNode->getContent(), this);\r
diff --git a/scorched3d-gcc47.patch b/scorched3d-gcc47.patch
deleted file mode 100644 (file)
index 570284f..0000000
+++ /dev/null
@@ -1,11 +0,0 @@
-diff -ur scorched3d-43.3.orig/src/client/client/SecureID.cpp scorched3d-43.3/src/client/client/SecureID.cpp
---- scorched3d-43.3.orig/src/client/client/SecureID.cpp        2010-07-20 02:28:59.000000000 +0200
-+++ scorched3d-43.3/src/client/client/SecureID.cpp     2012-11-16 13:38:27.545520369 +0100
-@@ -75,6 +75,7 @@
\r
- #include <sys/ioctl.h>\r
- #include <net/if.h>\r
-+#include <unistd.h>\r
\r
- std::string SecureID::GetPrivateKey(void)\r
- {\r
diff --git a/scorched3d-libpng15.patch b/scorched3d-libpng15.patch
deleted file mode 100644 (file)
index 6266d87..0000000
+++ /dev/null
@@ -1,87 +0,0 @@
---- scorched/src/common/image/ImagePngFactory.cpp~     2010-08-07 23:27:04.000000000 +0200
-+++ scorched/src/common/image/ImagePngFactory.cpp      2012-02-12 12:56:58.330929507 +0100
-@@ -104,7 +104,7 @@
- static void user_png_error(png_structp png_ptr, png_const_charp msg) 
- {
--      longjmp(png_ptr->jmpbuf,1);
-+      longjmp(png_jmpbuf(png_ptr),1);
- }
- static void user_png_warning(png_structp png_ptr, png_const_charp msg) 
---- scorched/src/client/client/LoadPNG.cpp~    2010-08-16 01:26:36.000000000 +0200
-+++ scorched/src/client/client/LoadPNG.cpp     2012-02-12 12:51:20.395625495 +0100
-@@ -12,7 +12,7 @@
- SDL_Surface *EXT_LoadPNG_RW(SDL_RWops *src)
- {
--      int start;
-+      int start, num_palette;
-       const char *error;
-       SDL_Surface *volatile surface;
-       png_structp png_ptr;
-@@ -28,6 +28,7 @@
-       int row, i;
-       volatile int ckey = -1;
-       png_color_16 *transv;
-+      png_colorp png_palette;
-       if ( !src ) {
-               /* The error message has been set in SDL_RWFromFile */
-@@ -58,7 +59,7 @@
-        * the normal method of doing things with libpng).  REQUIRED unless you
-        * set up your own error handlers in png_create_read_struct() earlier.
-        */
--      if ( setjmp(png_ptr->jmpbuf) ) {
-+      if ( setjmp(png_jmpbuf(png_ptr)) ) {
-               error = "Error reading the PNG file.";
-               goto done;
-       }
-@@ -127,9 +128,9 @@
-                       Rmask = 0x000000FF;
-                       Gmask = 0x0000FF00;
-                       Bmask = 0x00FF0000;
--                      Amask = (info_ptr->channels == 4) ? 0xFF000000 : 0;
-+                      Amask = (png_get_channels(png_ptr, info_ptr) == 4) ? 0xFF000000 : 0;
-               } else {
--                      int s = (info_ptr->channels == 4) ? 0 : 8;
-+                      int s = (png_get_channels(png_ptr, info_ptr) == 4) ? 0 : 8;
-                       Rmask = 0xFF000000 >> s;
-                       Gmask = 0x00FF0000 >> s;
-                       Bmask = 0x0000FF00 >> s;
-@@ -137,7 +138,7 @@
-               }
-       }
-       surface = SDL_AllocSurface(SDL_SWSURFACE, width, height,
--                      bit_depth*info_ptr->channels, Rmask,Gmask,Bmask,Amask);
-+                      bit_depth*png_get_channels(png_ptr, info_ptr), Rmask,Gmask,Bmask,Amask);
-       if ( surface == NULL ) {
-               error = "Out of memory";
-               goto done;
-@@ -177,6 +178,7 @@
-       /* Load the palette, if any */
-       palette = surface->format->palette;
-+      png_get_PLTE(png_ptr, info_ptr, &png_palette, &num_palette);
-       if ( palette ) {
-           if(color_type == PNG_COLOR_TYPE_GRAY) {
-               palette->ncolors = 256;
-@@ -185,12 +187,12 @@
-                   palette->colors[i].g = i;
-                   palette->colors[i].b = i;
-               }
--          } else if (info_ptr->num_palette > 0 ) {
--              palette->ncolors = info_ptr->num_palette; 
--              for( i=0; i<info_ptr->num_palette; ++i ) {
--                  palette->colors[i].b = info_ptr->palette[i].blue;
--                  palette->colors[i].g = info_ptr->palette[i].green;
--                  palette->colors[i].r = info_ptr->palette[i].red;
-+          } else if (num_palette > 0 ) {
-+              palette->ncolors = num_palette; 
-+              for( i=0; i<num_palette; ++i ) {
-+                  palette->colors[i].b = png_palette[i].blue;
-+                  palette->colors[i].g = png_palette[i].green;
-+                  palette->colors[i].r = png_palette[i].red;
-               }
-           }
-       }
index 82460efa219eaf0f8259110418b74f8f0c4e0853..492426f2cdfad23a7975004ede978dce87bec5dd 100644 (file)
@@ -1,18 +1,18 @@
 Summary:       A 3D version of the classic DOS game Scorched Earth
 Summary(pl.UTF-8):     Wersja 3D klasycznej DOS-owej gry Scorched Earth
 Name:          scorched3d
-Version:       43.3d
-Release:       5
+Version:       44
+Release:       1
 License:       GPL v2+
 Group:         X11/Applications/Games
 Source0:       http://downloads.sourceforge.net/scorched3d/Scorched3D-%{version}-src.tar.gz
-# Source0-md5: 9c3043282a9e7451468ff325bef3b04c
+# Source0-md5: c395d54a7a43cf91166d2cc0f7dec83e
 Source1:       %{name}.desktop
 Patch0:                %{name}-types.patch
 Patch1:                %{name}-openal.patch
-Patch2:                %{name}-libpng15.patch
-Patch3:                %{name}-gcc47.patch
 Patch4:                wxWidgets3.patch
+Patch5:                no-static-wx.patch
+Patch6:                returntype.patch
 URL:           http://www.scorched3d.co.uk/
 BuildRequires: ImageMagick-coder-png
 BuildRequires: OpenAL-devel >= 0.0.8
@@ -32,7 +32,7 @@ BuildRequires:        libvorbis-devel
 BuildRequires: pkgconfig
 BuildRequires: rpmbuild(macros) >= 1.533
 BuildRequires: sed >= 4.0
-BuildRequires: wxGTK2-devel >= 2.6.0
+BuildRequires: wxGTK3-unicode-devel >= 2.6.0
 BuildRoot:     %{tmpdir}/%{name}-%{version}-root-%(id -u -n)
 
 %define                _noautoreqdep   libGL.so.1 libGLU.so.1
@@ -55,9 +55,9 @@ rm -rf scorched-dep-osx scorched
 %undos src/common/porting/windows.h src/common/image/ImagePngFactory.cpp
 %patch0 -p1
 %patch1 -p1
-%patch2 -p1
-%patch3 -p1
 %patch4 -p1
+%patch5 -p1
+%patch6 -p0
 
 %build
 %{__aclocal}
@@ -65,7 +65,7 @@ rm -rf scorched-dep-osx scorched
 %{__automake}
 %configure \
        --datadir=%{_datadir}/%{name} \
-       --with-wx-config=wx-gtk2-ansi-config
+       --with-wx-config=wx-gtk3-unicode-config
 
 %{__make}
 
index 52567e250966e9bb73daae78100a87b2f35feccc..7ba7a13eeb04d7c68f362da64b107efae941b69e 100644 (file)
-diff -ur scorched3d-43.3d/src/launcher/wxdialogs/Display.cpp scorched3d-43.3d-wx3/src/launcher/wxdialogs/Display.cpp
---- scorched3d-43.3d/src/launcher/wxdialogs/Display.cpp        2011-10-11 00:26:43.000000000 +0200
-+++ scorched3d-43.3d-wx3/src/launcher/wxdialogs/Display.cpp    2014-01-18 17:36:33.855429533 +0100
-@@ -88,7 +88,7 @@
+From: Markus Koschany <apo@debian.org>
+Date: Fri, 15 Jul 2016 18:01:36 +0200
+Subject: wx3.0 compat
+
+Make Scorched3D compatible with wxWidgets 3.0
+
+Thanks to Olly Betts for the patch.
+---
+ src/launcher/wxdialogs/Display.cpp        | 10 +++++-----
+ src/launcher/wxdialogs/DisplayDialog.cpp  | 10 +++++-----
+ src/launcher/wxdialogs/SettingsDialog.cpp | 14 +++++++-------
+ 3 files changed, 17 insertions(+), 17 deletions(-)
+
+diff --git a/src/launcher/wxdialogs/Display.cpp b/src/launcher/wxdialogs/Display.cpp
+index e0a423a..22169e0 100644
+--- a/src/launcher/wxdialogs/Display.cpp
++++ b/src/launcher/wxdialogs/Display.cpp
+@@ -26,7 +26,7 @@ static void createMainControls(wxWindow *parent, wxSizer *sizer)
+       // Display settings\r
+       wxStaticBox *displayBox = new wxStaticBox(parent, -1, wxT("&Display"));\r
+       wxStaticBoxSizer *displaySizer = new wxStaticBoxSizer(displayBox, wxVERTICAL);\r
+-      wxFlexGridSizer *displaySizer2 = new wxFlexGridSizer(2, 3, 5, 5);\r
++      wxFlexGridSizer *displaySizer2 = new wxFlexGridSizer(0, 3, 5, 5);\r
+       wxStaticText *resText = new wxStaticText(parent, -1, wxT("&Resolution :"));\r
+       IDC_DISPLAY_CTRL = \r
+               new wxComboBox(parent, -1,\r
+@@ -88,7 +88,7 @@ static void createMainControls(wxWindow *parent, wxSizer *sizer)
        // Sound settings\r
        wxStaticBox *soundBox = new wxStaticBox(parent, -1, wxT("&Sound"));\r
        wxStaticBoxSizer *soundSizerMain = new wxStaticBoxSizer(soundBox, wxVERTICAL);\r
 -      wxFlexGridSizer *soundSizer1 = new wxFlexGridSizer(4, 2);\r
-+      wxFlexGridSizer *soundSizer1 = new wxFlexGridSizer(4, 2, wxSize(5, 5));\r
++      wxFlexGridSizer *soundSizer1 = new wxFlexGridSizer(0, 4, 2, 0);\r
        wxStaticText *volumeText = new wxStaticText(parent, -1, wxT("Sound Volume :"));\r
        wxStaticText *musicVolumeText = new wxStaticText(parent, -1, wxT("Music Volume :"));\r
        wxStaticText *ambientVolumeText = new wxStaticText(parent, -1, wxT("Ambient Volume :"));\r
-@@ -137,7 +137,7 @@
+@@ -137,7 +137,7 @@ static void createMainControls(wxWindow *parent, wxSizer *sizer)
                wxT("Game Detail Options"));\r
        wxStaticBoxSizer *speedSizer = new wxStaticBoxSizer(speedBox, wxHORIZONTAL);\r
  \r
 -      wxGridSizer *loadSizer = new wxFlexGridSizer(2, 2);\r
-+      wxGridSizer *loadSizer = new wxFlexGridSizer(2, 2, wxSize(5, 5));\r
++      wxGridSizer *loadSizer = new wxFlexGridSizer(0, 2, 2, 0);\r
        IDC_LOADULTRA_CTRL = new wxButton(parent,  ID_LOADULTRA, wxT("&Ultra Detail"), wxDefaultPosition, wxSize(120,-1));\r
        IDC_LOADDEFAULTS_CTRL = new wxButton(parent, ID_LOADDEFAULTS, wxT("&Normal Detail"), wxDefaultPosition, wxSize(120,-1));\r
        IDC_LOADMEDIUM_CTRL = new wxButton(parent, ID_LOADMEDIUM, wxT("Faster Detail"), wxDefaultPosition, wxSize(120,-1));\r
-@@ -471,7 +471,7 @@
+@@ -256,7 +256,7 @@ static void createSpeedControls(wxWindow *parent, wxSizer *sizer)
+               wxStaticBox *waterDetailBox = new wxStaticBox(parent, -1, \r
+                                                                                                         wxT("Graphics Detail"));\r
+               wxStaticBoxSizer *waterDetailSizer = new wxStaticBoxSizer(waterDetailBox, wxHORIZONTAL);\r
+-              wxGridSizer *waterDetailSizer2 = new wxGridSizer(3, 1, 10, 10);\r
++              wxGridSizer *waterDetailSizer2 = new wxGridSizer(0, 1, 10, 10);\r
+               \r
+               IDC_NOWATERREF_CTRL = \r
+               new wxCheckBox(parent, -1, wxT("Don't draw water reflections - Large Framerate Improvement"));\r
+@@ -471,7 +471,7 @@ static void createKeysControls(wxWindow *parent, wxSizer *topsizer)
  {\r
        wxScrolledWindow *scrolledWindow = new wxScrolledWindow(parent, -1, \r
                wxDefaultPosition, wxSize(480, 250));\r
 -      wxSizer *sizer = new wxFlexGridSizer(5, 1);\r
-+      wxSizer *sizer = new wxFlexGridSizer(5, 1, wxSize(5, 5));\r
++      wxSizer *sizer = new wxFlexGridSizer(0, 5, 1, 0);\r
        \r
        keyboardKeyList.clear();\r
        if (!Keyboard::instance()->loadKeyFile())\r
-diff -ur scorched3d-43.3d/src/launcher/wxdialogs/DisplayDialog.cpp scorched3d-43.3d-wx3/src/launcher/wxdialogs/DisplayDialog.cpp
---- scorched3d-43.3d/src/launcher/wxdialogs/DisplayDialog.cpp  2012-01-08 16:26:34.000000000 +0100
-+++ scorched3d-43.3d-wx3/src/launcher/wxdialogs/DisplayDialog.cpp      2014-01-18 17:39:41.062094844 +0100
-@@ -733,7 +733,7 @@
-               convertString(S3D::formatStringBuffer("%s.s3m", (const char *) (selection.mb_str(wxConvUTF8)))), // default filename\r
-               wxT(""), // default extension\r
-               wxT("*.s3m"),\r
+diff --git a/src/launcher/wxdialogs/DisplayDialog.cpp b/src/launcher/wxdialogs/DisplayDialog.cpp
+index c34c9dc..0cdc620 100644
+--- a/src/launcher/wxdialogs/DisplayDialog.cpp
++++ b/src/launcher/wxdialogs/DisplayDialog.cpp
+@@ -449,15 +449,15 @@ void DisplayFrame::refreshScreen()
+       IDC_SLIDER1_CTRL->SetValue(OptionsDisplay::instance()->getBrightness());\r
+       IDC_SLIDER1_CTRL->SetToolTip(wxString(OptionsDisplay::instance()->getBrightnessEntry().getDescription(), wxConvUTF8));\r
+       IDC_VOLUME_CTRL->SetRange(0, 128);\r
+-      IDC_VOLUME_CTRL->SetTickFreq(4, 0);\r
++      IDC_VOLUME_CTRL->SetTickFreq(4);\r
+       IDC_VOLUME_CTRL->SetValue(OptionsDisplay::instance()->getSoundVolume());\r
+       IDC_VOLUME_CTRL->SetToolTip(wxString(OptionsDisplay::instance()->getSoundVolumeEntry().getDescription(), wxConvUTF8));\r
+       IDC_MUSICVOLUME_CTRL->SetRange(0, 128);\r
+-      IDC_MUSICVOLUME_CTRL->SetTickFreq(4, 0);\r
++      IDC_MUSICVOLUME_CTRL->SetTickFreq(4);\r
+       IDC_MUSICVOLUME_CTRL->SetValue(OptionsDisplay::instance()->getMusicVolume());\r
+       IDC_MUSICVOLUME_CTRL->SetToolTip(wxString(OptionsDisplay::instance()->getMusicVolumeEntry().getDescription(), wxConvUTF8));\r
+       IDC_AMBIENTVOLUME_CTRL->SetRange(0, 128);\r
+-      IDC_AMBIENTVOLUME_CTRL->SetTickFreq(4, 0);\r
++      IDC_AMBIENTVOLUME_CTRL->SetTickFreq(4);\r
+       IDC_AMBIENTVOLUME_CTRL->SetValue(OptionsDisplay::instance()->getAmbientSoundVolume());\r
+       IDC_AMBIENTVOLUME_CTRL->SetToolTip(wxString(OptionsDisplay::instance()->getAmbientSoundVolumeEntry().getDescription(), wxConvUTF8));\r
+       IDC_USERNAME_CTRL->SetValue(wxString(OptionsDisplay::instance()->getOnlineUserName(), wxConvUTF8));\r
+@@ -736,7 +736,7 @@ void DisplayFrame::onExportMod(wxCommandEvent &event)
+ #if wxCHECK_VERSION(2, 8, 0)\r
+               wxFD_SAVE);\r
+ #else\r
 -              wxSAVE);\r
 +              wxFD_SAVE);\r
+ #endif\r
        if (file.empty()) return;\r
        ModFiles files;\r
-       if (!files.loadModFiles(std::string(selection.mb_str(wxConvUTF8)), false))\r
-@@ -757,7 +757,7 @@
-               wxT(""), // default filename\r
-               wxT(""), // default extension\r
-               wxT("*.s3m"),\r
+@@ -764,7 +764,7 @@ void DisplayFrame::onImportMod(wxCommandEvent &event)
+ #if wxCHECK_VERSION(2, 8, 0)\r
+               wxFD_OPEN | wxFD_FILE_MUST_EXIST);\r
+ #else\r
 -              wxOPEN | wxFILE_MUST_EXIST);\r
 +              wxFD_OPEN | wxFD_FILE_MUST_EXIST);\r
+ #endif\r
        if (file.empty()) return;\r
        ModFiles files;\r
-       std::string mod;\r
-diff -ur scorched3d-43.3d/src/launcher/wxdialogs/KeyDialog.cpp scorched3d-43.3d-wx3/src/launcher/wxdialogs/KeyDialog.cpp
---- scorched3d-43.3d/src/launcher/wxdialogs/KeyDialog.cpp      2011-06-28 01:11:12.000000000 +0200
-+++ scorched3d-43.3d-wx3/src/launcher/wxdialogs/KeyDialog.cpp  2014-01-18 17:41:35.702094014 +0100
-@@ -107,7 +107,7 @@
-               keyDialogControlDown = event.ControlDown();\r
-               keyDialogShiftDown = event.ShiftDown();\r
-               keyDialogAltDown = event.AltDown();\r
--              keyDialogKeyCode = event.KeyCode();\r
-+              keyDialogKeyCode = event.GetKeyCode();\r
-               frame_->EndModal(0);\r
-       }\r
- }\r
-diff -ur scorched3d-43.3d/src/launcher/wxdialogs/SettingsDialog.cpp scorched3d-43.3d-wx3/src/launcher/wxdialogs/SettingsDialog.cpp
---- scorched3d-43.3d/src/launcher/wxdialogs/SettingsDialog.cpp 2011-09-06 01:29:53.000000000 +0200
-+++ scorched3d-43.3d-wx3/src/launcher/wxdialogs/SettingsDialog.cpp     2014-01-18 17:43:23.118759904 +0100
-@@ -105,7 +105,7 @@
+diff --git a/src/launcher/wxdialogs/SettingsDialog.cpp b/src/launcher/wxdialogs/SettingsDialog.cpp
+index b312085..03ba629 100644
+--- a/src/launcher/wxdialogs/SettingsDialog.cpp
++++ b/src/launcher/wxdialogs/SettingsDialog.cpp
+@@ -105,7 +105,7 @@ void SettingsFrame::createMainPanel(bool server)
        mainPanel_ = new wxPanel(book_, -1);\r
        book_->AddPage(mainPanel_, wxT("Main"));\r
        wxSizer *mainPanelSizer = new wxBoxSizer(wxVERTICAL);\r
 -      wxSizer *sizer = new wxFlexGridSizer(2, 2);\r
-+      wxSizer *sizer = new wxFlexGridSizer(2, 2, wxSize(5, 5));\r
++      wxSizer *sizer = new wxFlexGridSizer(0, 2, 2, 0);\r
        mainPanelSizer->Add(sizer, 0, wxALL | wxALIGN_CENTER, 10);\r
  \r
        setters_.push_back(\r
-@@ -166,7 +166,7 @@
+@@ -166,7 +166,7 @@ void SettingsFrame::createMoneyPanel()
  {\r
        moneyPanel_ = new wxPanel(book_, -1);\r
        wxSizer *ecoPanelSizer = new wxBoxSizer(wxVERTICAL);\r
 -      wxSizer *sizer = new wxFlexGridSizer(2, 2);\r
-+      wxSizer *sizer = new wxFlexGridSizer(2, 2, wxSize(5, 5));\r
++      wxSizer *sizer = new wxFlexGridSizer(0, 2, 2, 0);\r
        ecoPanelSizer->Add(sizer, 0, wxALL | wxALIGN_CENTER, 10);\r
  \r
        setters_.push_back(\r
-@@ -215,7 +215,7 @@
+@@ -215,7 +215,7 @@ void SettingsFrame::createScorePanel()
  {\r
        scorePanel_ = new wxPanel(book_, -1);\r
        wxSizer *ecoPanelSizer = new wxBoxSizer(wxVERTICAL);\r
 -      wxSizer *sizer = new wxFlexGridSizer(2, 2);\r
-+      wxSizer *sizer = new wxFlexGridSizer(2, 2, wxSize(5, 5));\r
++      wxSizer *sizer = new wxFlexGridSizer(0, 2, 2, 0);\r
        ecoPanelSizer->Add(sizer, 0, wxALL | wxALIGN_CENTER, 10);\r
  \r
        setters_.push_back(\r
-@@ -249,7 +249,7 @@
+@@ -249,7 +249,7 @@ void SettingsFrame::createWeaponsPanel()
  {\r
        weaponsPanel_ = new wxPanel(book_, -1);\r
        wxSizer *ecoPanelSizer = new wxBoxSizer(wxVERTICAL);\r
 -      wxSizer *sizer = new wxFlexGridSizer(2, 2);\r
-+      wxSizer *sizer = new wxFlexGridSizer(2, 2, wxSize(5, 5));\r
++      wxSizer *sizer = new wxFlexGridSizer(0, 2, 2, 0);\r
        ecoPanelSizer->Add(sizer, 0, wxALL | wxALIGN_CENTER, 10);\r
  \r
        setters_.push_back(\r
-@@ -286,7 +286,7 @@
+@@ -286,7 +286,7 @@ void SettingsFrame::createEnvPanel()
  {\r
        envPanel_ = new wxPanel(book_, -1);\r
        wxSizer *envPanelSizer = new wxBoxSizer(wxVERTICAL);\r
 -      wxSizer *sizer = new wxFlexGridSizer(2, 2);\r
-+      wxSizer *sizer = new wxFlexGridSizer(2, 2, wxSize(5, 5));\r
++      wxSizer *sizer = new wxFlexGridSizer(0, 2, 2, 0);\r
        envPanelSizer->Add(sizer, 0, wxALL | wxALIGN_CENTER, 10);\r
  \r
        setters_.push_back(\r
-@@ -337,7 +337,7 @@
+@@ -337,7 +337,7 @@ void SettingsFrame::createLandPanel()
        wxScrolledWindow *scrolledWindow = new wxScrolledWindow(landPanel_, -1, \r
                wxDefaultPosition, wxSize(225, 200));\r
  \r
 -      wxSizer *sizer = new wxFlexGridSizer(3, 3);\r
-+      wxSizer *sizer = new wxFlexGridSizer(3, 3, wxSize(5, 5));\r
++      wxSizer *sizer = new wxFlexGridSizer(0, 3, 3, 0);\r
        int i = 0;\r
        std::list<LandscapeDefinitionsEntry> &defns =\r
                landscapeDefinitions.getAllLandscapes();\r
-@@ -438,7 +438,7 @@
+@@ -438,7 +438,7 @@ void SettingsFrame::createPlayersPanel()
                wxT("Players are persistent for game"));\r
        playersPanelSizer->Add(IDC_SERVER_RESIDUAL_CTRL, 0, wxALIGN_CENTER | wxTOP, 10);\r
                \r
 -      wxSizer *sizer = new wxGridSizer(3, 3);\r
-+      wxSizer *sizer = new wxGridSizer(3, 3, wxSize(5, 5));\r
++      wxSizer *sizer = new wxGridSizer(0, 3, 3, 0);\r
        playersPanelSizer->Add(sizer, 0, wxALL | wxALIGN_CENTER, 10);\r
  \r
        for (int i=0; i<24; i++)\r
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