X-Git-Url: http://git.pld-linux.org/?a=blobdiff_plain;f=decopter.spec;h=a28a67c264a7446b8f49051df5cccd10de081079;hb=refs%2Ftags%2FAC-STABLE;hp=f3149034b7998212ade3d32d2ec46cd562673617;hpb=2e269d7806981419ed00507a385acafd0c64f28d;p=packages%2Fdecopter.git diff --git a/decopter.spec b/decopter.spec index f314903..a28a67c 100644 --- a/decopter.spec +++ b/decopter.spec @@ -2,19 +2,22 @@ Summary: Unrealistic helicopter simulator Summary(pl): Nierealistyczny symulator helikoptera Name: decopter -Version: 0.2.9 -Release: 1 +Version: 0.2.11 +Release: 2 License: GPL Group: X11/Applications/Games Source0: http://dl.sourceforge.net/%{name}/%{name}-%{version}.tar.gz +# Source0-md5: 802d2fe2f187bab388ef2f9fd37871c8 Source1: http://dl.sourceforge.net/%{name}/%{name}-textures-%{_textures_ver}.tar.gz +# Source1-md5: 95b1311447f1ec91869986550dc9d33b Source2: %{name}.desktop Source3: %{name}.png Patch0: %{name}-paths.patch +Patch1: %{name}-c++.patch URL: http://decopter.sourceforge.net/ -Buildrequires: OpenGL-devel +BuildRequires: OpenGL-devel BuildRequires: SDL-devel -Buildrequires: SDL_image-devel +BuildRequires: SDL_image-devel BuildRoot: %{tmpdir}/%{name}-%{version}-root-%(id -u -n) %define _noautoreqdep libGL.so.1 libGLU.so.1 @@ -28,27 +31,30 @@ decopter jest nierealistycznym symulatorem helikoptera. Nie jest on grywalny, mo¿na tylko lataæ w ko³o. %prep -%setup -q -a 1 +%setup -q -a1 %patch0 -p1 +%patch1 -p1 %build -%{__make} +%{__make} \ + CXX="%{__cxx}" \ + CXXFLAGS="`sdl-config --cflags` -I/usr/X11R6/include -Wall %{rpmcflags} %{!?debug:-fomit-frame-pointer}" \ + LDFLAGS="`sdl-config --libs` -L%{_prefix}/X11R6/%{_lib} -lSDL_image -lGL -lGLU -lstdc++" %install rm -rf $RPM_BUILD_ROOT -install -d $RPM_BUILD_ROOT{%{_bindir},%{_applnkdir}/Games,%{_pixmapsdir}} \ +install -d $RPM_BUILD_ROOT{%{_bindir},%{_desktopdir},%{_pixmapsdir}} \ $RPM_BUILD_ROOT%{_datadir}/%{name}/{3D,desc,maps,textures} install fly $RPM_BUILD_ROOT%{_bindir}/decopter install generate_textures $RPM_BUILD_ROOT%{_bindir} -install landscape_texture_browser $RPM_BUILD_ROOT%{_bindir} install 3D/* $RPM_BUILD_ROOT%{_datadir}/%{name}/3D install desc/* $RPM_BUILD_ROOT%{_datadir}/%{name}/desc install maps/* $RPM_BUILD_ROOT%{_datadir}/%{name}/maps install textures/* $RPM_BUILD_ROOT%{_datadir}/%{name}/textures -install %{SOURCE2} $RPM_BUILD_ROOT%{_applnkdir}/Games +install %{SOURCE2} $RPM_BUILD_ROOT%{_desktopdir} install %{SOURCE3} $RPM_BUILD_ROOT%{_pixmapsdir} %clean @@ -62,5 +68,5 @@ echo "NOTE: Run generate_textures before first play" %doc BUGS README %attr(755,root,root) %{_bindir}/* %{_datadir}/%{name} -%{_applnkdir}/Games/* +%{_desktopdir}/* %{_pixmapsdir}/*