# - enable OpenAL support
# - libsolid/libqhull/libode BR ?
# - package python scripts
-#
-# Conditional build:
-%bcond_with python23 # build for Python 2.3
Summary: 3D modeling, rendering, animation and game creation package
-Summary(pl): Pakiet do tworzenia animacji 3D oraz gier
+Summary(pl.UTF-8): Pakiet do tworzenia animacji 3D oraz gier
Name: blender
-Version: 2.36
+Version: 2.45
Release: 1
License: GPL
Group: X11/Applications/Graphics
Source0: http://download.blender.org/source/%{name}-%{version}.tar.gz
-# Source0-md5: 8e2237c86b12e6061935632495aec875
+# Source0-md5: 1358ca481b7f2b8eadd3327ebbd563ef
Source1: %{name}.desktop
Source2: %{name}.png
-Source3: %{name}-config.opts
+Source4: %{name}-wrapper
+Source5: %{name}.manpage
Patch0: %{name}-po_and_locale_names.patch
+Patch1: %{name}-noxml-yafray.patch
URL: http://www.blender.org/
-#BuildRequires: OpenAL-devel
+BuildRequires: OpenEXR-devel
BuildRequires: OpenGL-devel
BuildRequires: SDL-devel
-#BuildRequires: autoconf
-#BuildRequires: automake
+BuildRequires: gcc >= 5:3.4.0
+BuildRequires: freealut-devel
+BuildRequires: freetype-devel
+BuildRequires: ftgl-devel
+BuildRequires: gettext-devel
#BuildRequires: esound-devel
BuildRequires: libjpeg-devel
BuildRequires: libpng-devel
BuildRequires: libstdc++-devel
+BuildRequires: libtiff-devel
BuildRequires: libtool
BuildRequires: libvorbis-devel
BuildRequires: openssl-devel >= 0.9.7d
-%if %{with python23}
BuildRequires: python-devel >= 1:2.3
-BuildRequires: python-devel < 1:2.4
-%else
-BuildRequires: python-devel >= 1:2.3
-%endif
BuildRequires: scons
+BuildRequires: sed >= 4.0
#BuildRequires: smpeg-devel
BuildRequires: zlib-devel
Requires: OpenGL
+Requires: freetype
Requires: python-modules
BuildRoot: %{tmpdir}/%{name}-%{version}-root-%(id -u -n)
animation and game creation package for Unix, Windows and BeOS
systems.
-%description -l pl
-Blender to darmowy i w pe³ni funkcjonalny pakiet do tworzenia animacji
-3D oraz gier, dostêpny dla systemów Unix, Windows i BeOS.
+%description -l pl.UTF-8
+Blender to darmowy i w pełni funkcjonalny pakiet do tworzenia animacji
+3D oraz gier, dostępny dla systemów Unix, Windows i BeOS.
%prep
-%setup -q -n %{name}
+%setup -q
%patch0 -p1
-
+%patch1 -p1
mv -f po/pt_{br,BR}.po
-rm -rf bin/.blender/locale
-install %{SOURCE3} config.opts
-%build
rm -f missing
+rm -f user-config.py
RPMCFLAGS="\"`echo %{rpmcflags}|sed 's/ /\",\"/g'`\""
RPMLDFLAGS="\"`echo %{rpmldflags}|sed 's/ /\",\"/g'`\""
-sed -i -e "s|^CCFLAGS =.*|CCFLAGS = [$RPMCFLAGS]|" \
- -e "s|^CXXFLAGS =.*|CXXFLAGS = [$RPMCFLAGS]|" \
- -e "s|^LDFLAGS =.*|LDFLAGS = [$RPMLDFLAGS]|" \
- config.opts
-sed -i -e "s|TARGET_CC =.*|TARGET_CC = '%{__cc}'|" \
- -e "s|TARGET_CXX =.*|TARGET_CXX = '%{__cxx}'|" \
- config.opts
-%if %{without python23}
-sed -i 's/python2\.3/python2.4/' config.opts
-%endif
+cat > user-config.py <<END
+CCFLAGS = [$RPMCFLAGS]
+CXXFLAGS = [$RPMCFLAGS]
+LDFLAGS = [$RPMLDFLAGS]
+TARGET_CC = '%{__cc}'
+TARGET_CXX = '%{__cxx}'
+
+BF_PYTHON_VERSION = '%{py_ver}'
-scons
+LCGDIR = 'lib/linux2'
+BF_BUILDDIR = 'build/linux2'
+BF_INSTALLDIR = 'install/linux2'
+END
+
+%build
+scons BF_OPENGL_LIBPATH=%{_x_libraries}
%{__make} -C po OCGDIR=..
+install -d release/plugins/include
+install source/blender/blenpluginapi/*.h release/plugins/include
+chmod +x release/plugins/bmake
+%{__make} -C release/plugins/
+
%install
rm -rf $RPM_BUILD_ROOT
-install -d $RPM_BUILD_ROOT{%{_datadir},%{_desktopdir},%{_pixmapsdir},%{_bindir}}
-
-install -m755 blender $RPM_BUILD_ROOT%{_bindir}
-install -m755 blenderplayer $RPM_BUILD_ROOT%{_bindir}
-install -c %{SOURCE1} $RPM_BUILD_ROOT%{_desktopdir}
-install -c %{SOURCE2} $RPM_BUILD_ROOT%{_pixmapsdir}
-cp -a bin/.blender/locale $RPM_BUILD_ROOT%{_datadir}
+install -d $RPM_BUILD_ROOT{%{_datadir},%{_desktopdir},%{_pixmapsdir},%{_bindir}} \
+ $RPM_BUILD_ROOT%{_datadir}/blender/bpydata
-%find_lang %{name} --all-name
+install ./install/linux2/blender $RPM_BUILD_ROOT%{_bindir}/blender-bin
+install %{SOURCE4} $RPM_BUILD_ROOT%{_bindir}/blender
+#install blenderplayer $RPM_BUILD_ROOT%{_bindir}
+install %{SOURCE1} $RPM_BUILD_ROOT%{_desktopdir}
+install %{SOURCE2} $RPM_BUILD_ROOT%{_pixmapsdir}
+install -d $RPM_BUILD_ROOT%{_libdir}/blender/plugins/sequence
+install -d $RPM_BUILD_ROOT%{_libdir}/blender/plugins/texture
+install ./release/plugins/sequence/*.so $RPM_BUILD_ROOT%{_libdir}/blender/plugins/sequence
+install ./release/plugins/texture/*.so $RPM_BUILD_ROOT%{_libdir}/blender/plugins/texture
+install -d $RPM_BUILD_ROOT%{_datadir}/blender
+cp -aR ./release/scripts $RPM_BUILD_ROOT%{_datadir}/blender
+install ./release/VERSION $RPM_BUILD_ROOT%{_datadir}/blender
+install ./bin/.blender/.Blanguages $RPM_BUILD_ROOT%{_datadir}/blender
+install ./bin/.blender/.bfont.ttf $RPM_BUILD_ROOT%{_datadir}/blender
+cp -a bin/.blender/locale $RPM_BUILD_ROOT%{_datadir}/blender
+install -d $RPM_BUILD_ROOT%{_mandir}/man1
+install %{SOURCE5} $RPM_BUILD_ROOT%{_mandir}/man1/blender.1
%clean
rm -rf $RPM_BUILD_ROOT
-%files -f %{name}.lang
+%files
%defattr(644,root,root,755)
-%doc README doc/bf-members.txt doc/python-dev-guide.txt doc/oldbugs.txt doc/interface_API.txt
+%doc README doc/bf-members.txt doc/python-dev-guide.txt doc/oldbugs.txt doc/interface_API.txt
%doc release/text/{blender.html,release*.txt}
%attr(755,root,root) %{_bindir}/*
+%attr(755,root,root) %{_datadir}/%{name}
+%attr(755,root,root) %{_libdir}/%{name}
%{_desktopdir}/*.desktop
%{_pixmapsdir}/*.png
+%{_mandir}/man1/*