+# TODO:
+# - enable internalization support (BR libftgl)
+# - enable OpenAL support
+# - libsolid/libqhull/libode BR ?
+# - package python scripts
+
Summary: 3D modeling, rendering, animation and game creation package
Summary(pl): Pakiet do tworzenia animacji 3D oraz gier
Name: blender
-Version: 2.31
-%define _rel a
-Release: %{_rel}.1
+Version: 2.36
+Release: 1
License: GPL
Group: X11/Applications/Graphics
-Source0: http://download.blender.org/source/%{name}-%{version}%{_rel}.tar.bz2
-# Source0-md5: 834d9236b233951d854b02f7cd3721fb
+Source0: http://download.blender.org/source/%{name}-%{version}.tar.gz
+# Source0-md5: 8e2237c86b12e6061935632495aec875
Source1: %{name}.desktop
Source2: %{name}.png
+Source3: %{name}-config.opts
+Patch0: %{name}-po_and_locale_names.patch
URL: http://www.blender.org/
-#BuildRequires: OpenAL-devel
+BuildRequires: OpenAL-devel
BuildRequires: OpenGL-devel
BuildRequires: SDL-devel
-BuildRequires: autoconf
-BuildRequires: automake
+BuildRequires: ftgl-devel
+#BuildRequires: autoconf
+#BuildRequires: automake
#BuildRequires: esound-devel
BuildRequires: libjpeg-devel
BuildRequires: libpng-devel
BuildRequires: libstdc++-devel
+BuildRequires: freetype-devel
BuildRequires: libtool
BuildRequires: libvorbis-devel
-BuildRequires: openssl-devel >= 0.9.7c
-BuildRequires: python-devel
+BuildRequires: openssl-devel >= 0.9.7d
+BuildRequires: python-devel >= 1:2.3
+BuildRequires: scons
#BuildRequires: smpeg-devel
BuildRequires: zlib-devel
Requires: OpenGL
Requires: python-modules
+Requires: freetype
BuildRoot: %{tmpdir}/%{name}-%{version}-root-%(id -u -n)
%define _noautoreqdep libGL.so.1 libGLU.so.1
3D oraz gier, dostêpny dla systemów Unix, Windows i BeOS.
%prep
-%setup -q -n %{name}-%{version}%{_rel}
+%setup -q -n %{name}
+%patch0 -p1
+
+mv -f po/pt_{br,BR}.po
+rm -rf bin/.blender/locale
+install %{SOURCE3} config.opts
%build
rm -f missing
-%{__libtoolize}
-%{__aclocal}
-%{__autoconf}
-%{__automake}
-%configure
-%{__make}
+RPMCFLAGS="\"`echo %{rpmcflags}|sed 's/ /\",\"/g'`\""
+RPMLDFLAGS="\"`echo %{rpmldflags}|sed 's/ /\",\"/g'`\""
+
+sed -i -e "s|^CCFLAGS =.*|CCFLAGS = [$RPMCFLAGS]|" \
+ -e "s|^CXXFLAGS =.*|CXXFLAGS = [$RPMCFLAGS]|" \
+ -e "s|^LDFLAGS =.*|LDFLAGS = [$RPMLDFLAGS]|" \
+ config.opts
+sed -i -e "s|TARGET_CC =.*|TARGET_CC = '%{__cc}'|" \
+ -e "s|TARGET_CXX =.*|TARGET_CXX = '%{__cxx}'|" \
+ config.opts
+sed -i 's/python2\.3/python%{py_ver}/' config.opts
+
+scons
+%{__make} -C po OCGDIR=..
%install
rm -rf $RPM_BUILD_ROOT
-install -d $RPM_BUILD_ROOT{%{_datadir},%{_desktopdir},%{_pixmapsdir}}
-
-%{__make} install \
- DESTDIR=$RPM_BUILD_ROOT
+install -d $RPM_BUILD_ROOT{%{_datadir},%{_desktopdir},%{_pixmapsdir},%{_bindir}}
+install -m755 blender $RPM_BUILD_ROOT%{_bindir}
+install -m755 blenderplayer $RPM_BUILD_ROOT%{_bindir}
install -c %{SOURCE1} $RPM_BUILD_ROOT%{_desktopdir}
install -c %{SOURCE2} $RPM_BUILD_ROOT%{_pixmapsdir}
cp -a bin/.blender/locale $RPM_BUILD_ROOT%{_datadir}
%files -f %{name}.lang
%defattr(644,root,root,755)
-%doc README release*.txt
+%doc README doc/bf-members.txt doc/python-dev-guide.txt doc/oldbugs.txt doc/interface_API.txt
+%doc release/text/{blender.html,release*.txt}
%attr(755,root,root) %{_bindir}/*
%{_desktopdir}/*.desktop
%{_pixmapsdir}/*.png