Summary: SDL (Simple DirectMedia Layer) - Game/Multimedia Library
Name: SDL
-Version: 1.1.4
-Release: 2
+Version: 1.1.7
+Release: 1
License: LGPL
Group: X11/Libraries
+Group(de): X11/Libraries
Group(pl): X11/Biblioteki
-Source0: http://www.devolution.com/~slouken/SDL/release/%{name}-%{version}.tar.gz
-URL: http://www.devolution.com/~slouken/SDL/
+Source0: http://www.libsdl.org/release/%{name}-%{version}.tar.gz
+URL: http://www.libsdl.org/
+%ifnarch sparc sparc64
+BuildRequires: alsa-lib-devel
+%endif
BuildRequires: esound-devel
BuildRequires: gtk+-devel >= 1.2.1
+BuildRequires: XFree86-devel
+BuildRequires: XFree86-OpenGL-devel
BuildRoot: %{tmpdir}/%{name}-%{version}-root-%(id -u -n)
%define _prefix /usr/X11R6
%package devel
Summary: SDL - Header files
+Summary(pl): SDL - Pliki nag³ówkowe
Group: X11/Libraries
+Group(de): X11/Libraries
Group(pl): X11/Biblioteki
Requires: %{name} = %{version}
%description devel
SDL - Header files.
+%description -l pl devel
+SDL - Pliki nag³ówkowe.
+
%package static
Summary: SDL - static libraries
+Summary(pl): SDL - biblioteki statyczne
Group: X11/Libraries
+Group(de): X11/Libraries
Group(pl): X11/Biblioteki
Requires: %{name} = %{version}
%description static
SDL - static libraries.
+%description -l pl static
+SDL - biblioteki statyczne.
+
%prep
%setup -q
%build
-LDFLAGS="-s"; export LDFLAGS
%configure \
+%ifnarch sparc sparc64
+ --enable-alsa \
+%endif
--enable-nasm \
--enable-pthreads \
--with-x \
DESTDIR=$RPM_BUILD_ROOT \
m4datadir=%{_aclocaldir}
-strip --strip-unneeded $RPM_BUILD_ROOT%{_libdir}/lib*.so.*.*
-
gzip -9nf BUGS README WhatsNew
%post -p /sbin/ldconfig
%{_libdir}/libSDLmain.a
%{_includedir}/SDL
%{_aclocaldir}/*
+%{_mandir}/man3/*
%files static
%defattr(644,root,root,755)