+#
+# Conditional build:
+# _without_alsa - without ALSA support
+# _without_esound - without esound support
+# _without_arts - without arts support
+# _with_svga - with svgalib support
+# _with_aalib - with aalib support
+# _with_ggi - with GGI support
+#
+%ifarch alpha
+%define _without_arts 1
+%endif
+
Summary: SDL (Simple DirectMedia Layer) - Game/Multimedia Library
+Summary(pl): SDL (Simple DirectMedia Layer) - Biblioteka do gier/multimediów
Name: SDL
-Version: 1.0.7
-Release: 1
+Version: 1.2.2
+Release: 3
License: LGPL
Group: X11/Libraries
+Group(de): X11/Libraries
+Group(es): X11/Bibliotecas
+Group(fr): X11/Librairies
Group(pl): X11/Biblioteki
-Source: http://www.devolution.com/~slouken/SDL/release/%{name}-%{version}.tar.gz
-URL: http://www.devolution.com/~slouken/SDL/
-BuildRequires: XFree86-devel
-BuildRequires: esound-devel
+Source0: http://www.libsdl.org/release/%{name}-%{version}.tar.gz
+Patch0: %{name}-byteorder.patch
+Patch1: %{name}-fixlibs.patch
+URL: http://www.libsdl.org/
+BuildRequires: autoconf
+BuildRequires: automake
+%{!?_without_esound:BuildRequires: esound-devel}
+%{!?_without_arts:BuildRequires: arts-devel}
BuildRequires: gtk+-devel >= 1.2.1
-BuildRoot: /tmp/%{name}-%{version}-root
+BuildRequires: XFree86-devel >= 4.0.2
+BuildRequires: OpenGL-devel
+BuildRequires: perl-modules
+%ifnarch sparc sparc64
+%{!?_without_alsa:BuildRequires: alsa-lib-devel}
+%endif
+%{?_with_svgalib:BuildRequires: svgalib-devel}
+%{?_with_aalib:BuildRequires: aalib-devel}
+%{?_with_ggi:BuildRequires: libggi-devel}
+BuildRoot: %{tmpdir}/%{name}-%{version}-root-%(id -u -n)
%define _prefix /usr/X11R6
%define _mandir %{_prefix}/man
%description
-SDL (Simple DirectMedia Layer) is a library that allows you portable, low
-level access to a video framebuffer, audio output, mouse, and keyboard. It
-can support both windowed and DGA modes of XFree86, and it is designed to
-be portable - applications linked with SDL can also be built on Win32 and
-BeOS.
+SDL (Simple DirectMedia Layer) is a library that allows you portable,
+low level access to a video framebuffer, audio output, mouse, and
+keyboard. It can support both windowed and DGA modes of XFree86, and
+it is designed to be portable - applications linked with SDL can also
+be built on Win32 and BeOS.
+
+%description -l pl
+SDL (Simple DirectMedia Layer) jest bibliotek± udostêpniaj±c±
+przeno¶ny, niskopoziomowy dostep do bufora ramki video, wyj¶cia audio,
+myszy oraz klawiatury, Moze obs³ugiwaæ zarówno okienkowy tryb XFree86
+jak i DGA. Konstruuj±c j± miano na uwadze przeno¶no¶æ: aplikacje
+konsolidowane z SDL mo¿na równie¿ budowac w systemach Win32 i BeOS.
%package devel
Summary: SDL - Header files
+Summary(pl): SDL - Pliki nag³ówkowe
Group: X11/Libraries
+Group(de): X11/Libraries
+Group(es): X11/Bibliotecas
+Group(fr): X11/Librairies
Group(pl): X11/Biblioteki
Requires: %{name} = %{version}
+%{!?_without_esound:Requires: esound-devel}
+%{!?_without_arts:Requires: arts-devel}
%description devel
SDL - Header files.
+%description -l pl devel
+SDL - Pliki nag³ówkowe.
+
%package static
Summary: SDL - static libraries
+Summary(pl): SDL - biblioteki statyczne
Group: X11/Libraries
+Group(de): X11/Libraries
+Group(es): X11/Bibliotecas
+Group(fr): X11/Librairies
Group(pl): X11/Biblioteki
Requires: %{name} = %{version}
%description static
SDL - static libraries.
+%description -l pl static
+SDL - biblioteki statyczne.
+
%prep
%setup -q
+%patch0 -p1
+%patch1 -p1
+
%build
-LDFLAGS="-s"; export LDFLAGS
+aclocal
+autoconf
+automake -a -c
%configure \
+%ifnarch sparc sparc64
+ %{!?_without_alsa:--enable-alsa} \
+%endif
--enable-nasm \
--enable-pthreads \
+ --enable-pthread-sem \
--with-x \
+ --enable-video-x11-vm \
--enable-video-x11-dga \
--enable-video-x11-mtrr \
- --enable-esd \
- --disable-video-svga
+ --enable-video-x11-dgamouse \
+ --enable-video-opengl \
+ %{!?_without_esound:--enable-esd} \
+ %{!?_without_arts:--enable-arts} \
+ %{?_with_svga:--enable-video-svga} \
+ %{?_with_aalib:--enable-video-aalib} \
+ %{?_with_ggi:--enable-video-ggi}
%install
rm -rf $RPM_BUILD_ROOT
-make install \
+%{__make} install \
DESTDIR=$RPM_BUILD_ROOT \
- m4datadir=/usr/share/aclocal
+ m4datadir=%{_aclocaldir}
-strip --strip-unneeded $RPM_BUILD_ROOT%{_libdir}/lib*.so.*.*
+rm -rf docs/man3 docs/Makefile* docs/html/Makefile*
-gzip -9nf BUGS README WhatsNew
+gzip -9nf BUGS CREDITS README TODO WhatsNew
%post -p /sbin/ldconfig
%postun -p /sbin/ldconfig
%files devel
%defattr(644,root,root,755)
-%doc *gz docs.html docs
+%doc {BUGS,CREDITS,README,TODO,WhatsNew}.gz docs.html docs
%attr(755,root,root) %{_bindir}/sdl-config
%attr(755,root,root) %{_libdir}/lib*.so
%attr(755,root,root) %{_libdir}/lib*.la
%{_libdir}/libSDLmain.a
%{_includedir}/SDL
-/usr/share/aclocal/*
+%{_aclocaldir}/*
+%{_mandir}/man3/*
%files static
%defattr(644,root,root,755)
-%attr(644,root,root) %{_libdir}/lib*.a
+%{_libdir}/lib*.a