Name: BillardGL
Summary: 3D billard simulation using OpenGL
Summary(pl): Symulacja bilarda u¿ywaj±ca OpenGL
-Version: 1.70
-Release: 0.2
+Version: 1.75
+Release: 2
Group: X11/Applications/Games
License: GPL
-URL: http://www.billardgl.de
Vendor: University of Freiburg / Germany
-Source0: http://wesley.informatik.uni-freiburg.de/~nopper/BillardGL/download/%{name}-%{version}.tar.gz
+Source0: http://billardgl.sourceforge.net/download/%{name}-%{version}.tar.gz
+# Source0-md5: 46f2cf99e1a2b2aa4707d3500e43be47
+URL: http://www.tobias-nopper.de/BillardGL/
+BuildRequires: sed >= 4.0
BuildRoot: %{tmpdir}/%{name}-%{version}-root-%(id -u -n)
-%define _prefix /usr/X11R6
-%define _mandir %{_prefix}/man
-
%description
3D billard simulation using OpenGL.
%build
cd src
-sed -e "s:/usr/share/:%{_datadir}/:" Namen.h > Namen
-mv -f Namen Namen.h
+sed -i -e "s:/usr/X11R6/lib:/usr/X11R6/%{_lib}:g" Makefile
+sed -i -e "s:/usr/share/:%{_datadir}/:" Namen.h
%{__make}
%install
cd src
install BillardGL $RPM_BUILD_ROOT%{_bindir}
-install *.lang $RPM_BUILD_ROOT%{_datadir}/%{name}
-
-gzip -9nf README
+install lang/*.lang $RPM_BUILD_ROOT%{_datadir}/%{name}
for j in 1 2 4 8 ; do
for i in Texturen/$j/*; do
%files
%defattr(644,root,root,755)
-%doc src/*.gz
+%doc src/README
%attr(755,root,root) %{_bindir}/BillardGL
%{_datadir}/%{name}