Summary: A 3D version of the classic DOS game Scorched Earth Summary(pl): Wersja 3D klasycznej DOS-owej gry Scorched Earth Name: scorched3d Version: 37.1 Release: 1 License: GPL Group: X11/Applications/Games Source0: http://dl.sourceforge.net/%{name}/Scorched3D-%{version}-src.tar.gz # Source0-md5: 3cdb264d164177316d3b01d8d4c6070b Source1: %{name}.desktop URL: http://www.scorched3d.co.uk/ BuildRequires: ImageMagick-coder-png BuildRequires: OpenGL-devel BuildRequires: SDL_mixer-devel BuildRequires: SDL_net-devel BuildRequires: wxGTK2-devel Requires: OpenGL BuildRoot: %{tmpdir}/%{name}-%{version}-root-%(id -u -n) %define _noautoreqdep libGL.so.1 libGLU.so.1 %description Scorched 3D is a game based loosely on the classic DOS game Scorched Earth "The Mother Of All Games". %description -l pl Scorched 3D jest grą bazującą na klasycznej DOS-owej grze Scorched Earth. %prep %setup -q -n scorched %build CXXFLAGS="-L/usr/X11R6/lib %{rpmcflags}" %configure \ --datadir=%{_datadir}/%{name} \ --with-wx-config=wxgtk2-2.4-config %{__make} %install rm -rf $RPM_BUILD_ROOT install -d $RPM_BUILD_ROOT{%{_bindir},%{_desktopdir},%{_pixmapsdir}} %{__make} install \ DESTDIR=$RPM_BUILD_ROOT \ datadir=%{_datadir}/%{name} rm -f $RPM_BUILD_ROOT%{_datadir}/%{name}/documentation/*.txt install %{SOURCE1} $RPM_BUILD_ROOT%{_desktopdir} convert $RPM_BUILD_DIR/scorched/data/windows/tank2.bmp $RPM_BUILD_ROOT%{_pixmapsdir}/scorched3d.png %clean rm -rf $RPM_BUILD_ROOT %files %defattr(644,root,root,755) %doc documentation/*.txt %attr(755,root,root) %{_bindir}/%{name} %dir %{_datadir}/%{name} %{_datadir}/%{name}/data %{_datadir}/%{name}/documentation %{_pixmapsdir}/* %{_desktopdir}/*