Summary: A 3D version of the classic DOS game Scorched Earth Summary(pl.UTF-8): Wersja 3D klasycznej DOS-owej gry Scorched Earth Name: scorched3d Version: 40.1b %define _ver 40.1b Release: 1 License: GPL Group: X11/Applications/Games Source0: http://dl.sourceforge.net/scorched3d/Scorched3D-%{_ver}-src.tar.gz # Source0-md5: bcf4a138149cc8070901e151027eb203 Source1: %{name}.desktop URL: http://www.scorched3d.co.uk/ BuildRequires: ImageMagick-coder-png BuildRequires: OpenAL-devel >= 0.0.8 BuildRequires: OpenGL-devel BuildRequires: SDL_mixer-devel BuildRequires: SDL_net-devel BuildRequires: SDL-devel >= 1.2.5 BuildRequires: automake BuildRequires: freealut-devel BuildRequires: freetype-devel >= 2.1.0 BuildRequires: wxGTK2-devel >= 2.6.0 Requires: OpenGL BuildRoot: %{tmpdir}/%{name}-%{version}-root-%(id -u -n) %define _noautoreqdep libGL.so.1 libGLU.so.1 %description Scorched 3D is a game based loosely on the classic DOS game Scorched Earth "The Mother Of All Games". %description -l pl.UTF-8 Scorched 3D jest grą bazującą na klasycznej DOS-owej grze Scorched Earth. %prep %setup -q -n scorched %build cp -f /usr/share/automake/config.sub . CXXFLAGS="-L/usr/X11R6/%{_lib} %{rpmcflags}" %configure \ --datadir=%{_datadir}/%{name} \ --with-wx-config=wx-gtk2-ansi-config %{__make} %install rm -rf $RPM_BUILD_ROOT install -d $RPM_BUILD_ROOT{%{_bindir},%{_desktopdir},%{_pixmapsdir}} %{__make} install \ DESTDIR=$RPM_BUILD_ROOT \ datadir=%{_datadir}/%{name} rm -f $RPM_BUILD_ROOT%{_datadir}/%{name}/documentation/*.txt install %{SOURCE1} $RPM_BUILD_ROOT%{_desktopdir} convert $RPM_BUILD_DIR/scorched/data/windows/tank2.bmp $RPM_BUILD_ROOT%{_pixmapsdir}/scorched3d.png %clean rm -rf $RPM_BUILD_ROOT %files %defattr(644,root,root,755) %doc documentation/*.txt %attr(755,root,root) %{_bindir}/%{name} %dir %{_datadir}/%{name} %{_datadir}/%{name}/data %{_datadir}/%{name}/documentation %{_pixmapsdir}/* %{_desktopdir}/*.desktop