Summary: 2D arcade-style jet fighting shooter Summary(pl): Strzelanka 2D w stylu arcade Name: rafkill Version: 1.0.1 Release: 1 License: GPL (unofficially) Group: X11/Applications/Games #Source0: http://dl.sourceforge.net/raptorv2/%{name}-%{version}.tar.bz2 Source0: %{name}-%{version}.tar.bz2 # Source0-md5: 9858387178aa457720990b5e1644a9a5 Patch0: %{name}-datadir.patch URL: http://raptorv2.sourceforge.net/ BuildRequires: allegro-devel BuildRequires: autoconf BuildRequires: automake BuildRequires: dumb BuildRequires: libstdc++-devel Obsoletes: raptor <= 1.0.0 BuildRoot: %{tmpdir}/%{name}-%{version}-root-%(id -u -n) %define specflags_ia32 -fomit-frame-pointer %description More or less a clone of a 2D vertical scroller much like Raptor: Call of the Shadows or Tyrian. %description -l pl Mniej lub bardziej klon strzelanki 2D Raptor: Call of the Shadows lub Tyrian. %prep %setup -q %patch0 -p1 %build rm -f missing %{__aclocal} %{__autoconf} %{__automake} %configure %{__make} %install rm -rf $RPM_BUILD_ROOT install -d $RPM_BUILD_ROOT{%{_bindir},%{_datadir}/rafkill} install src/rafkill $RPM_BUILD_ROOT%{_bindir} install data/* $RPM_BUILD_ROOT%{_datadir}/rafkill %clean rm -rf $RPM_BUILD_ROOT %files %defattr(644,root,root,755) %doc ChangeLog README AUTHORS %attr(755,root,root) %{_bindir}/* %{_datadir}/rafkill