Summary: The Open Source Texas-Holdem Poker Engine Summary(pl.UTF-8): Silnik gry Texas-Holdem poker Name: pokerth Version: 1.1.2 Release: 15 License: AGPL v3+ Group: X11/Applications/Games #Source0Download: https://github.com/pokerth/pokerth/releases #future releases: https://github.com/pokerth/pokerth/archive/%{version}/%{name}-%{version}.tar.gz Source0: http://downloads.sourceforge.net/pokerth/pokerth-%{version}.tar.gz # Source0-md5: 8fd7d7fc7ece17315e58aa3240dd4586 Patch0: x32.patch Patch1: system-qtsingleapp.patch Patch2: moc.patch Patch3: %{name}-protobuf.patch Patch4: %{name}-boost.patch # from https://github.com/zaphoyd/websocketpp/pull/814/commits/c769c9238ad62178f506038178714a1c35aa2769.patch Patch5: %{name}-websocketpp-boost.patch URL: https://pokerth.net/ BuildRequires: QtCore-devel >= 4.4.3 BuildRequires: QtGui-devel >= 4.4.3 BuildRequires: QtNetwork-devel >= 4.4.3 BuildRequires: QtSingleApplication-devel BuildRequires: QtSql-devel >= 4.4.3 BuildRequires: SDL-devel BuildRequires: SDL_mixer-devel BuildRequires: boost-devel >= 1.49 BuildRequires: curl-devel >= 7.16 BuildRequires: gnutls-devel BuildRequires: gsasl-devel >= 1.4 BuildRequires: libircclient-devel >= 1.3 BuildRequires: libstdc++-devel >= 6:4.7 BuildRequires: protobuf-devel >= 2.3.0 BuildRequires: qt4-build >= 4.3.1 BuildRequires: qt4-qmake >= 4.3.1 BuildRequires: sed >= 4.0 BuildRequires: sqlite3-devel >= 3 BuildRequires: tinyxml-devel BuildRequires: zlib-devel >= 1.2.3 BuildRoot: %{tmpdir}/%{name}-%{version}-root-%(id -u -n) %description PokerTH is a poker game written in C++/Qt4. You can play the popular "Texas Hold'em" poker variant against up to six computer-opponents or play network games with people all over the world. This poker engine is available for Linux, Windows, and MacOS X. %description -l pl.UTF-8 PokerTH to komputerowa gra w pokera napisana w C++/Qt4. Umożliwia ona grę w popularny wariant "Texas Hold'em" przeciwko maksymalnie sześciu komputerowym przeciwnikom lub sieciową grę z innymi zawodnikami. Silnik gry dostępny jest na platformy Linux, Windows oraz MacOS X. %prep %setup -q -n pokerth-%{version}-rc %patch0 -p1 %patch1 -p1 %patch2 -p1 %patch3 -p1 %patch4 -p1 %patch5 -p1 %{__rm} -r src/third_party/qtsingleapplication %build install -d build-client build-server cd build-server qmake-qt4 ../pokerth.pro \ QMAKE_CXX="%{__cxx}" \ QMAKE_CXXFLAGS_RELEASE="%{rpmcxxflags}" \ QMAKE_LFLAGS_RELEASE="%{rpmldflags}" %{__make} cd ../build-client qmake-qt4 ../pokerth.pro \ CONFIG+=client \ QMAKE_CXX="%{__cxx}" \ QMAKE_CXXFLAGS_RELEASE="%{rpmcxxflags}" \ QMAKE_LFLAGS_RELEASE="%{rpmldflags}" %{__make} %install rm -rf $RPM_BUILD_ROOT install -d $RPM_BUILD_ROOT{%{_bindir},%{_mandir}/man1} %{__make} -C build-client install \ INSTALL_ROOT=$RPM_BUILD_ROOT install build-client/pokerth build-server/bin/pokerth_server $RPM_BUILD_ROOT%{_bindir} cp -p docs/pokerth.1 $RPM_BUILD_ROOT%{_mandir}/man1 %clean rm -rf $RPM_BUILD_ROOT %files %defattr(644,root,root,755) %doc COPYING ChangeLog TODO %attr(755,root,root) %{_bindir}/pokerth %attr(755,root,root) %{_bindir}/pokerth_server %{_desktopdir}/pokerth.desktop %{_pixmapsdir}/pokerth.png %{_datadir}/pokerth %{_mandir}/man1/pokerth.1*