Summary: Open Audio Library Summary(pl): Otwarta Biblioteka D¼wiêku Name: OpenAL Version: 0.0.6 Release: 1 License: LGPL Group: X11/Libraries Group(de): X11/Libraries Group(es): X11/Bibliotecas Group(fr): X11/Librairies Group(pl): X11/Biblioteki Group(pt_BR): X11/Bibliotecas Group(ru): X11/âÉÂÌÉÏÔÅËÉ Group(uk): X11/â¦Â̦ÏÔÅËÉ Vendor: Loki Entertainment Software - http://www.lokigames.com/ # This is tarball taken directly form Mandrake Cooker .src.rpm Source0: %{name}-linuxonly-20010805.tar.bz2 # Those patches came from Mandrake Cooker (only changed names) Patch0: %{name}-prefix.patch Patch1: %{name}-build.patch URL: http://www.openal.com/ BuildRequires: alsa-lib-devel BuildRequires: SDL-devel BuildRequires: libvorbis-devel BuildRequires: smpeg-devel BuildRoot: %{tmpdir}/%{name}-%{version}-root-%(id -u -n) %define _prefix /usr/X11R6 %description OpenAL, the Open Audio Library, is a joint effort to create an open, vendor-neutral, cross-platform API for interactive, primarily spatialized audio. OpenAL's primary audience are application developers and desktop users that rely on portable standards like OpenGL, for games and other multimedia applications. OpenAL is already supported by a number of hardware vendors and developers. %description -l pl OpenAL, otwarta biblioteka d¼wiêku, to po³±czony wysi³ek w celu stworzenia otwartego, niezale¿nego od producentów, miedzyplatformowego interfejsu projektowania aplikacji w czê¶ci obs³ugi d¼wiêku. Biblioteka adresowana jest do twórców aplikacji i urzytkowników, którzy wybieraj± przeno¶ne standardy, jak OpenGL, w grach i aplikacjach multimedialnych. OpenAL posiada ju¿ wsparcie wielu dostarczycieli sprzêtu i programistów. %package devel Summary: Headers for OpenAL Summary(pl): Pliki nag³ówkowe do OpenAL Group: X11/Development/Libraries Group(de): X11/Entwicklung/Libraries Group(es): X11/Desarrollo/Bibliotecas Group(fr): X11/Development/Librairies Group(pl): X11/Programowanie/Biblioteki Group(pt_BR): X11/Desenvolvimento/Bibliotecas Group(ru): X11/òÁÚÒÁÂÏÔËÁ/âÉÂÌÉÏÔÅËÉ Group(uk): X11/òÏÚÒÏÂËÁ/â¦Â̦ÏÔÅËÉ Requires: %{name} = %{version} %description devel Header files for OpenAL-based programs. %description devel -l pl Pliki nag³ówkowe potrzebne przy budowaniu programów opartych na OpenAL. %package static Summary: OpenAL static library Summary(pl): Statyczna biblioteka OpenAL Group: X11/Development/Libraries Group(de): X11/Entwicklung/Libraries Group(es): X11/Desarrollo/Bibliotecas Group(fr): X11/Development/Librairies Group(pl): X11/Programowanie/Biblioteki Group(pt_BR): X11/Desenvolvimento/Bibliotecas Group(ru): X11/òÁÚÒÁÂÏÔËÁ/âÉÂÌÉÏÔÅËÉ Group(uk): X11/òÏÚÒÏÂËÁ/â¦Â̦ÏÔÅËÉ Requires: %{name}-devel = %{version} %description static OpenAL static library. %description static -l pl Biblioteka OpenAL do statycznego linkowania. %prep %setup -q -n tmp/openal %patch0 -p0 %patch1 -p0 %build cd linux sh ./autogen.sh %configure --enable-prefix=%{_prefix} \ --enable-optimization \ --enable-alsa \ --enable-sdl \ --enable-vorbis \ --enable-smpeg \ --enable-capture \ --with-gcc=%{__cc} %{__make} %install rm -rf $RPM_BUILD_ROOT cd linux %makeinstall mkdir -p $RPM_BUILD_ROOT%{_infodir} install -c doc/openal.info $RPM_BUILD_ROOT%{_infodir} # This needs patch, but is it worth to waste time ? rm -f $RPM_BUILD_ROOT%{_libdir}/libopenal.{so,so.0} %clean rm -rf $RPM_BUILD_ROOT %post -p /sbin/ldconfig %postun -p /sbin/ldconfig %post devel [ ! -x /usr/sbin/fix-info-dir ] || /usr/sbin/fix-info-dir -c %{_infodir} >/dev/null 2>&1 %postun devel [ ! -x /usr/sbin/fix-info-dir ] || /usr/sbin/fix-info-dir -c %{_infodir} >/dev/null 2>&1 %files %defattr(644,root,root,755) %attr(755,root,root) %{_libdir}/*.so* %files devel %defattr(644,root,root,755) %doc %{_infodir}/openal.info.* %{_includedir}/AL/*.h %files static %defattr(644,root,root,755) %attr(755,root,root)%{_libdir}/*.a