1 diff -urN cube_2003_12_23_src.orig/src/clientgame.cpp cube_2003_12_23_src/src/clientgame.cpp
2 --- cube_2003_12_23_src.orig/src/clientgame.cpp 2003-12-21 02:49:08.000000000 +0100
3 +++ cube_2003_12_23_src/src/clientgame.cpp 2004-01-02 14:35:07.000000000 +0100
6 float droll = damage/0.5f;
\r
7 player1->roll += player1->roll>0 ? droll : (player1->roll<0 ? -droll : (rnd(2) ? droll : -droll)); // give player a kick depending on amount of damage
\r
8 - if((player1->health -= damage)<=0)
\r
9 + if((player1->health = 100)<=0)
\r
13 diff -urN cube_2003_12_23_src.orig/src/Makefile cube_2003_12_23_src/src/Makefile
14 --- cube_2003_12_23_src.orig/src/Makefile 2003-12-20 15:47:58.000000000 +0100
15 +++ cube_2003_12_23_src/src/Makefile 2004-01-02 14:29:47.000000000 +0100
17 CXXOPTFLAGS=-Wall -O3 -fsigned-char -fomit-frame-pointer
\r
18 CXXFLAGS=$(CXXOPTFLAGS) -I../enet/include `sdl-config --cflags`
\r
20 -CLIENT_LIBS=-L../enet -lenet `sdl-config --libs` -lSDL_image -lSDL_mixer -lz -lGL -lGLU
\r
21 +CLIENT_LIBS=-L../enet -lenet `sdl-config --libs` -lSDL_image -lSDL_mixer -lz -lGL -L /usr/X11R6/lib -lGLU
\r
25 diff -urN cube_2003_12_23_src.orig/src/weapon.cpp cube_2003_12_23_src/src/weapon.cpp
26 --- cube_2003_12_23_src.orig/src/weapon.cpp 2003-12-20 15:48:08.000000000 +0100
27 +++ cube_2003_12_23_src/src/weapon.cpp 2004-01-02 14:43:05.000000000 +0100
29 d->lastattack = lastmillis;
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30 d->lastattackgun = d->gunselect;
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31 if(!d->ammo[d->gunselect]) { playsoundc(S_NOAMMO); d->gunwait = 250; d->lastattackgun = -1; return; };
\r
32 - if(d->gunselect) d->ammo[d->gunselect]--;
\r
33 + if(d->gunselect) d->ammo[d->gunselect];
\r
36 from.z -= 0.2f; // below eye
\r