1 --- blender-2.42a/source/gameengine/Expressions/ListValue.cpp.orig 2004-06-07 12:03:11.000000000 +0100
2 +++ blender-2.42a/source/gameengine/Expressions/ListValue.cpp 2006-09-29 15:10:27.000000000 +0100
7 -int listvalue_bufferlen(PyObject* list)
8 +Py_ssize_t listvalue_bufferlen(PyObject* list)
10 return ( ((CListValue*)list)->GetCount());
13 -PyObject* listvalue_buffer_item(PyObject* list,int index)
14 +PyObject* listvalue_buffer_item(PyObject* list,Py_ssize_t index)
16 if (index >= 0 && index < ((CListValue*) list)->GetCount())
21 /* just slice it into a python list... */
22 -PyObject* listvalue_buffer_slice(PyObject* list,int ilow, int ihigh)
23 +PyObject* listvalue_buffer_slice(PyObject* list,Py_ssize_t ilow, Py_ssize_t ihigh)
26 PyListObject *newlist;
30 static PySequenceMethods listvalue_as_sequence = {
31 - (inquiry)listvalue_bufferlen,//(inquiry)buffer_length, /*sq_length*/
32 + (lenfunc)listvalue_bufferlen,//(inquiry)buffer_length, /*sq_length*/
33 (binaryfunc)listvalue_buffer_concat, /*sq_concat*/
34 - 0,//(intargfunc)buffer_repeat, /*sq_repeat*/
35 - (intargfunc)listvalue_buffer_item, /*sq_item*/
36 - (intintargfunc)listvalue_buffer_slice, /*sq_slice*/
37 - 0,//(intobjargproc)buffer_ass_item, /*sq_ass_item*/
38 - 0,//(intintobjargproc)buffer_ass_slice, /*sq_ass_slice*/
39 + (ssizeargfunc)0,//(intargfunc)buffer_repeat, /*sq_repeat*/
40 + (ssizeargfunc)listvalue_buffer_item, /*sq_item*/
41 + (ssizessizeargfunc)listvalue_buffer_slice, /*sq_slice*/
42 + (ssizeobjargproc)0,//(intobjargproc)buffer_ass_item, /*sq_ass_item*/
43 + (ssizessizeobjargproc)0,//(intintobjargproc)buffer_ass_slice, /*sq_ass_slice*/
48 /* Is this one used ? */
49 static PyMappingMethods instance_as_mapping = {
50 - (inquiry)listvalue_bufferlen, /*mp_length*/
51 + (lenfunc)listvalue_bufferlen, /*mp_length*/
52 (binaryfunc)listvalue_mapping_subscript, /*mp_subscript*/
53 - 0,//(objobjargproc)instance_ass_subscript, /*mp_ass_subscript*/
54 + (objobjargproc)0,//(objobjargproc)instance_ass_subscript, /*mp_ass_subscript*/