1 Summary: An SDL port of the game Abuse
2 Summary(pl.UTF-8): Port SDL gry Abuse
7 Group: X11/Applications/Games
8 #Source0Download: http://www.labyrinth.net.au/~trandor/abuse/
9 Source0: http://www.labyrinth.net.au/~trandor/abuse/files/%{name}-%{version}.tar.bz2
10 # Source0-md5: 59ea4498886642aa975f04233cc92558
11 Source1: http://www.labyrinth.net.au/~trandor/abuse/files/abuse_datafiles.tar.gz
12 # Source1-md5: 2b857668849b2dc7cd29cdd84a33c19e
13 Source2: %{name}.desktop
14 Patch0: %{name}-etc_dir.patch
15 URL: http://www.labyrinth.net.au/~trandor/abuse/
16 BuildRequires: SDL-devel >= 1.1.6
17 BuildRequires: autoconf
18 BuildRequires: automake
19 BuildRequires: sed >= 4.0
20 BuildRoot: %{tmpdir}/%{name}-%{version}-root-%(id -u -n)
22 %define _abusedir %{_datadir}/games/abuse
25 Abuse-SDL is a port of Abuse, the classic Crack-Dot-Com game, to the
26 SDL library. It can run at any color depth, in a window or fullscreen,
27 and it has stereo sound with sound panning.
29 %description -l pl.UTF-8
30 Abuse-SDL to port Abuse, klasycznej gry Crack-Dot-Com, dla biblioteki
31 SDL. Może działać w dowolnej głębi koloru, w okienku lub na pełnym
32 ekranie, ma dźwięk stereo z panningiem.
39 sed -i -e "s:/usr/local/share/games/abuse:%{_abusedir}:" src/sdlport/setup.cpp
40 sed -i -e "s:(load \"lisp/ant.lsp\"):(load \"lisp/ant.lsp\")\n(load \"register/ant.lsp\"):" abuse.lsp
41 cp /usr/share/automake/config.sub .
47 rm -rf $RPM_BUILD_ROOT
48 install -d $RPM_BUILD_ROOT{%{_desktopdir},%{_pixmapsdir}} \
49 $RPM_BUILD_ROOT%{_abusedir}/{art,addon,levels,lisp,music,netlevel,register,sfx}}
52 DESTDIR=$RPM_BUILD_ROOT
54 install %{SOURCE2} $RPM_BUILD_ROOT%{_desktopdir}
55 install abuse.png $RPM_BUILD_ROOT%{_pixmapsdir}
57 for dir in art addon levels lisp music netlevel register sfx
59 cp -R $dir $RPM_BUILD_ROOT%{_abusedir}
63 rm -rf $RPM_BUILD_ROOT
66 %defattr(644,root,root,755)
67 %doc AUTHORS README* TODO
68 %attr(755,root,root) %{_bindir}/*
82 %{_desktopdir}/*.desktop