5 # Straced order of file searching:
7 # Maelstrom Sprites.bin
10 # Maelstrom_Sprites.bin
14 # Maelstrom Sounds.bin
17 # Maelstrom_Sounds.bin
20 Summary: Rockin' asteroids game
21 Summary(pl.UTF-8): Gra, w której strzela się do asteroidów
22 Summary(pt_BR.UTF-8): Maelstrom - um jogo tipo Asteroids muito bem-feito
26 License: GPL for code, artwork and sounds can be redistributed only with Maelstrom
27 Group: X11/Applications/Games
28 Source0: http://www.devolution.com/~slouken/projects/Maelstrom/src/%{name}-%{version}.tar.gz
29 # Source0-md5: 8aab0e75ca52808fd6777535ebb1f1c4
30 Source1: %{name}.desktop
31 Patch0: %{name}-cheaters.patch
32 Patch1: %{name}-dirs.patch
33 Patch2: %{name}-amfix.patch
34 Patch3: %{name}-sec.patch
35 Patch4: %{name}-sdl_rect.patch
36 URL: http://www.devolution.com/~slouken/projects/Maelstrom/
37 BuildRequires: SDL_net-devel
38 BuildRequires: autoconf
39 BuildRequires: automake
40 BuildRequires: libstdc++-devel
41 BuildRoot: %{tmpdir}/%{name}-%{version}-root-%(id -u -n)
43 %define _gamedir %{_datadir}/Maelstrom
44 %define specflags_ia32 -fomit-frame-pointer
47 Maelstrom is a rockin' asteroids game ported from the Macintosh
48 Originally written by Andrew Welch of Ambrosia Software, and ported to
49 UNIX and then SDL by Sam Lantinga <slouken@devolution.com>.
51 %description -l pl.UTF-8
52 Maelstrom jest kosmiczną strzelanką sportowaną na Uniksy i SDL przez
53 Sama Lantinga <slouken@devolution.com>, oryginalnie napisaną na
54 Macintosha przez Andrew Welcha z Ambrosia Software.
56 %description -l pt_BR.UTF-8
57 O Maelstrom é um jogo de asteróides vagantes portado do Macintosh,
58 originalmente escrito por Andrew Welch da Ambrosia Software, e portado
59 para o UNIX e SDL por Sam Lantinga.
61 Sua nave está no temido círculo de asteróides "Maelstrom", e você tem
62 que sobreviver explodindo todos os asteróides e evitando outros
63 inimigos como estrelas Nova, turbilhões e naves e minas Shenobi.
65 Gráficos 3D muito legais e sons, com suporte a temas e jogos via rede.
69 # everlasting shield, more shots available, all-in-one equipment and
70 # reversed bonus in time function ;)
71 %{?with_cheaters:%patch0 -p1}
86 rm -rf $RPM_BUILD_ROOT
87 install -d $RPM_BUILD_ROOT{/var/games,%{_desktopdir}}
90 DESTDIR=$RPM_BUILD_ROOT
92 rm -f $RPM_BUILD_ROOT%{_gamedir}/Images/Makefile*
96 mv -f $RPM_BUILD_ROOT%{_gamedir}/Maelstrom-Scores $RPM_BUILD_ROOT/var/games
97 ln -sf /var/games/Maelstrom-Scores $RPM_BUILD_ROOT%{_gamedir}
99 # not needed (examples for internal Mac library)
100 # and playwave conflicts with SDL_mixer
101 rm -f $RPM_BUILD_ROOT%{_bindir}/{macres,playwave,snd2wav}
103 install %{SOURCE1} $RPM_BUILD_ROOT%{_desktopdir}
106 rm -rf $RPM_BUILD_ROOT
109 %defattr(644,root,root,755)
110 %doc README* Changelog COPYING CREDITS Docs
111 %attr(2755,root,games) %{_bindir}/*
113 %attr(664,root,games) %config(noreplace) %verify(not md5 mtime size) /var/games/Maelstrom-Scores
114 %{_desktopdir}/*.desktop