]>
Commit | Line | Data |
---|---|---|
1 | # | |
2 | # TODO: Handle situations when there are no modules (most bconds turned off) | |
3 | # | |
4 | # Conditional build: | |
5 | %bcond_without alsa # without ALSA modules | |
6 | %bcond_without arts # without aRts module | |
7 | %bcond_without dga2 # without DGA2 module | |
8 | %bcond_without dbglib # don't build debug versions of library | |
9 | %bcond_without esd # without esound module | |
10 | %bcond_without fbcon # without framebuffer module | |
11 | %bcond_without jack # without JACK module | |
12 | %bcond_without proflib # don't debug profiling versions of library | |
13 | %bcond_without sse # build without sse | |
14 | %bcond_without static # don't build static versions of library | |
15 | %bcond_without svga # without svgalib module | |
16 | %bcond_without vga # without vga module | |
17 | # | |
18 | Summary: A game programming library | |
19 | Summary(de): Eine Bibliothek zur Programmierung von Spielen | |
20 |