]>
Commit | Line | Data |
---|---|---|
696cb600 | 1 | --- edgar-0.20/makefile~ 2009-07-22 10:56:21.000000000 +0200 |
2 | +++ edgar-0.20/makefile 2009-07-22 10:56:09.000000000 +0200 | |
3 | @@ -18,9 +18,9 @@ | |
4 | CXX = gcc | |
5 | ||
6 | PREFIX = $(DESTDIR)/usr | |
7 | -BIN_DIR = $(PREFIX)/games/ | |
8 | +BIN_DIR = $(PREFIX)/bin/ | |
9 | DOC_DIR = $(PREFIX)/share/doc/$(PROG)/ | |
10 | -ICON_DIR = $(PREFIX)/share/icons/hicolor/ | |
11 | +ICON_DIR = $(PREFIX)/share/pixmaps/ | |
12 | DESKTOP_DIR = $(PREFIX)/share/applications/ | |
13 | LOCALE_DIR = $(PREFIX)/share/locale/ | |
14 | LOCALE_MO = $(patsubst %.po,%.mo,$(wildcard locale/*.po)) | |
15 | @@ -28,14 +28,10 @@ | |
16 | ifeq ($(OS),Windows_NT) | |
17 | DATA_DIR = | |
18 | else | |
19 | -DATA_DIR = $(PREFIX)/share/games/edgar/ | |
20 | +DATA_DIR = $(PREFIX)/share/edgar/ | |
21 | endif | |
22 | ||
23 | -ifeq ($(DEV),1) | |
24 | -CFLAGS = -Wall -g -pedantic -Werror -DVERSION=$(VERSION) -DRELEASE=$(RELEASE) -DDEV=$(DEV) -DINSTALL_PATH=\"$(DATA_DIR)\" -DLOCALE_DIR=\"$(LOCALE_DIR)\" -DPAK_FILE=\"$(PAK_FILE)\" | |
25 | -else | |
26 | -CFLAGS = -Wall -pedantic -Werror -DVERSION=$(VERSION) -DRELEASE=$(RELEASE) -DDEV=$(DEV) -DINSTALL_PATH=\"$(DATA_DIR)\" -DLOCALE_DIR=\"$(LOCALE_DIR)\" -DPAK_FILE=\"$(PAK_FILE)\" | |
27 | -endif | |
28 | +CFLAGS = $(OPTFLAGS) -DVERSION=$(VERSION) -DRELEASE=$(RELEASE) -DDEV=$(DEV) -DINSTALL_PATH=\"$(DATA_DIR)\" -DLOCALE_DIR=\"$(LOCALE_DIR)\" -DPAK_FILE=\"$(PAK_FILE)\" | |
29 | ||
30 | ifeq ($(OS),Windows_NT) | |
31 | LFLAGS = `sdl-config --libs` -lSDL -lSDL_image -lSDL_mixer -lSDL_ttf -lz -llibintl -lm | |
32 | @@ -69,7 +65,7 @@ | |
33 | all : $(PROG) makefile.dep $(ED_PROG) $(PAK_PROG) $(LOCALE_MO) | |
34 | ||
35 | makefile.dep : src/*/*.c src/*.c | |
36 | - for i in src/*.c src/*/*.c; do gcc -MM "$${i}"; done > $@ | |
37 | + for i in src/*.c src/*/*.c; do $(CXX) -MM "$${i}"; done > $@ | |
38 | ||
39 | # compiling other source files. | |
40 | %.o: | |
41 | @@ -80,15 +76,15 @@ | |
42 | ||
43 | # linking the program. | |
44 | $(PROG): $(MAIN_OBJS) $(CORE_OBJS) | |
45 | - $(CXX) $(MAIN_OBJS) $(CORE_OBJS) -o $(PROG) $(LFLAGS) | |
46 | + $(CXX) $(LDFLAGS) $(MAIN_OBJS) $(CORE_OBJS) -o $(PROG) $(LFLAGS) | |
47 | ||
48 | # linking the program. | |
49 | $(ED_PROG): $(EDIT_OBJS) $(CORE_OBJS) | |
50 | - $(CXX) $(EDIT_OBJS) $(CORE_OBJS) -o $(ED_PROG) $(LFLAGS) | |
51 | + $(CXX) $(LDFLAGS) $(EDIT_OBJS) $(CORE_OBJS) -o $(ED_PROG) $(LFLAGS) | |
52 | ||
53 | # linking the program. | |
54 | $(PAK_PROG): $(PAK_OBJS) | |
55 | - $(CXX) $(PAK_OBJS) -o $(PAK_PROG) $(LFLAGS) | |
56 | + $(CXX) $(LDFLAGS) $(PAK_OBJS) -o $(PAK_PROG) $(LFLAGS) | |
57 | ||
58 | # cleaning everything that can be automatically recreated with "make". | |
59 | clean: | |
60 | @@ -110,9 +106,9 @@ | |
61 | mkdir -p $(ICON_DIR)64x64/apps | |
62 | mkdir -p $(DESKTOP_DIR) | |
63 | ||
64 | - install -o root -g games -m 755 $(PROG) $(BIN_DIR)$(PROG) | |
65 | - install -o root -g games -m 644 $(PAK_FILE) $(DATA_DIR)$(PAK_FILE) | |
66 | - install -o root -g games -m 644 $(DOCS) $(DOC_DIR) | |
67 | + install $(PROG) $(BIN_DIR)$(PROG) | |
68 | + install $(PAK_FILE) $(DATA_DIR)$(PAK_FILE) | |
69 | + install $(DOCS) $(DOC_DIR) | |
70 | cp $(ICONS)$(PROG).png $(ICON_DIR)16x16/apps/ | |
71 | cp $(ICONS)$(PROG).png $(ICON_DIR)32x32/apps/ | |
72 | cp $(ICONS)$(PROG).png $(ICON_DIR)64x64/apps/ |